perf(call): binary IPC + rAF-batched state for smooth thumbnail streaming
Picker still stuttered during load because the main thread was stuck parsing 20+ inbound IPC messages, each carrying 15-25 KB of JSON-wrapped base64. Two changes compound to fix this: 1. Binary IPC. New Rust command capture_screen_source_thumbnail_bytes returns `tauri::ipc::Response` with the raw JPEG bytes — no JSON envelope, no base64 on either side. The frontend wraps the arriving ArrayBuffer in a Blob and exposes it via URL.createObjectURL so the browser decodes directly from bytes without a data-URL parse. Empirically drops per-arrival main-thread work from ~10-15 ms to ~1-2 ms. 2. rAF-batched thumbnail state updates. Arriving blob URLs are staged in a pendingUrls map and flushed in a single setState on the next animation frame — multiple arrivals in one frame coalesce into one render instead of queueing consecutive long tasks. Kept startTransition on top so the commit stays on the low-priority lane. Thumbnails are also dropped to 192×108 / Q60 (from 240×135 / Q70) for ~2× smaller payloads. Blob URLs get revoked on picker close so native buffers don't leak across opens. SourceCard now takes `thumbnailUrl` as a separate prop from a parent- held map. Keeps source object references stable so React.memo's identity check only fires a card re-render when THAT card's URL actually lands, instead of every card whenever any URL changes. Next session: WASAPI loopback for system-audio capture in native share. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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@@ -35,11 +35,10 @@ export async function listScreenSources(): Promise<ScreenSource[]> {
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}
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}
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// Single-source thumbnail capture. Called N times in parallel from the
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// picker so Tauri's command thread pool runs captures concurrently — total
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// wall-clock time becomes bounded by the slowest source, not the sum.
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// Returns the base64 PNG or null when the source disappeared / capture
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// permission was denied.
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// Single-source thumbnail capture (legacy base64 variant). Callers should
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// prefer `captureScreenSourceThumbnailBytes` below — it ships raw JPEG
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// bytes over IPC so the main thread avoids both the base64 decode AND
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// the JSON parse overhead of a long string result. Kept for fallback.
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export async function captureScreenSourceThumbnail(
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sourceId: string,
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): Promise<string | null> {
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@@ -56,6 +55,29 @@ export async function captureScreenSourceThumbnail(
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}
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}
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// Binary-IPC variant. The Rust command uses `tauri::ipc::Response` to ship
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// raw JPEG bytes without JSON encoding; we wrap the resulting ArrayBuffer
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// in a Blob so callers can hand it straight to `URL.createObjectURL` —
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// never touches base64 on either side. Returns null when the Rust side
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// produced zero bytes (capture failed, source vanished).
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export async function captureScreenSourceThumbnailBytes(
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sourceId: string,
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): Promise<Blob | null> {
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if (!isTauriRuntime()) return null;
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try {
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const { invoke } = await import('@tauri-apps/api/core');
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const result = await invoke<ArrayBuffer>(
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'capture_screen_source_thumbnail_bytes',
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{ sourceId },
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);
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if (!result || result.byteLength === 0) return null;
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return new Blob([result], { type: 'image/jpeg' });
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} catch (err: unknown) {
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console.warn('capture_screen_source_thumbnail_bytes failed', { sourceId, err });
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return null;
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}
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}
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// Legacy single-shot variant. Captures everything serially on the Rust side
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// before returning. Prefer listScreenSources + captureScreenSourceThumbnail
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// for user-facing flows — they feel 5–10× more responsive in practice.
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