feat: audio devices + fullscreen + banner cleanup (v0.7.0)
Release desktop app / build (, windows-latest) (push) Has been cancelled
Release desktop app / build (--target universal-apple-darwin --bundles app,updater, macos-14) (push) Has been cancelled

Audio device selection:
- audioSettings: persisted inputDeviceId + outputDeviceId
- CallContext: uses stored input deviceId on mic enable, new
  setAudioInputDevice / setAudioOutputDevice actions that hot-swap
  without reconnect. Output swap applies HTMLMediaElement.setSinkId
  to every attached remote-audio element (LiveKit's switchActiveDevice
  only tracks elements it attached itself)
- SettingsPage: new "Mikrofon" + "Ausgabegerät" selects with
  enumerateDevices, devicechange listener, permission-probe button.
  setSinkId-unsupported fallback is messaged but non-blocking

Fullscreen:
- FullscreenCall was absolute inset-0 z-40 which trapped it inside the
  <main> pane — sidebar + chat-list stayed visible. Switched to
  fixed inset-0 z-[60] so the call overlays the whole window
  Discord-style
- ScreenShareViewer fullscreen: CSS-only toggle (native Fullscreen API
  unreliable under Tauri WKWebView), portalled to document.body when
  active so no ancestor stacking context can clip it. Esc exits

ActiveCallBanner:
- cleanup effect returned early when presence was entirely empty,
  leaving the "1 im Raum" fallback stuck after both peers left. Now
  schedules dismissLastCall as soon as othersIn.length === 0, with a
  3s grace window to absorb presence re-sync flicker

Bump tauri version 0.6.0 -> 0.7.0
This commit is contained in:
2026-04-20 21:26:10 +02:00
parent eb8f9857ff
commit 37becba7e2
7 changed files with 313 additions and 28 deletions
@@ -210,17 +210,14 @@ function ActiveCallBanner({ conversationId }: { conversationId: string }) {
const justLeft = state.kind === 'idle' && lastCallConversationId === conversationId;
// Once presence confirms the room is empty, drop the "just left" hint so the
// banner hides cleanly instead of sticking forever.
// banner hides cleanly instead of sticking forever. Grace window handles the
// brief gap between hangup and presence re-sync so we don't flicker.
useEffect(() => {
if (!justLeft) return;
if (active.length === 0) return;
if (othersIn.length === 0) {
// Active reports only us (or something stale) — wait, then dismiss.
const id = window.setTimeout(() => dismissLastCall(), 3000);
return () => window.clearTimeout(id);
}
return undefined;
}, [justLeft, active.length, othersIn.length, dismissLastCall]);
if (othersIn.length > 0) return; // still live — keep banner
const id = window.setTimeout(() => dismissLastCall(), 3000);
return () => window.clearTimeout(id);
}, [justLeft, othersIn.length, dismissLastCall]);
if (iAmIn) return null;
if (othersIn.length === 0 && !justLeft) return null;