feat(desktop): apply friend nicknames in header / bubble / mentions / call tile
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@@ -1,5 +1,6 @@
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import { useEffect, useRef } from 'react';
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import { useNickname } from '../lib/friendNicknames';
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import {
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CrownIcon,
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HeadphonesOffIcon,
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@@ -89,6 +90,7 @@ export interface ParticipantTileProps {
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export function CallParticipantTile(props: ParticipantTileProps) {
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const {
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userId,
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displayName,
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me,
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muted,
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@@ -107,6 +109,13 @@ export function CallParticipantTile(props: ParticipantTileProps) {
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onContextMenu,
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} = props;
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// Apply the per-viewer nickname override once at the top — each tile is
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// already per-participant, so a single hook call is fine. The resolved
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// name is forwarded into the avatar sub-components below so their initial
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// letter respects the nickname too.
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const resolvedName = useNickname(userId, displayName);
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const tileProps = { ...props, displayName: resolvedName };
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const small = size === 'small';
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// Discord-style: full tile border switches to emerald the whole time the
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// user is speaking. Same treatment for audio + video tiles so the visual
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@@ -132,9 +141,9 @@ export function CallParticipantTile(props: ParticipantTileProps) {
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}
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>
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{video ? (
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<VideoStub {...props} small={small} fit={focused ? 'contain' : 'cover'} />
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<VideoStub {...tileProps} small={small} fit={focused ? 'contain' : 'cover'} />
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) : (
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<AudioContent {...props} small={small} />
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<AudioContent {...tileProps} small={small} />
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)}
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{speaking && (
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@@ -187,7 +196,7 @@ export function CallParticipantTile(props: ParticipantTileProps) {
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/>
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)}
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<span className="truncate">
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{displayName}
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{resolvedName}
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{me ? ' (du)' : ''}
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</span>
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{e2ee && (
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