feat(P5B.T6): composer Spielen button + bubble dispatch + game-picker

Wires mini-game entry points: createGamePayload helper in conversationFeatures.ts (GamePayload import added), game state/handler/picker-dialog/modal-mount/open-event-listener in ConversationPage.tsx (DM-only guard uses conversation.members[].userId camelCase as confirmed), and parsed.kind==='game' bubble branch in MessageBubble.tsx dispatching chatapp:open-game CustomEvent.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
byGalax
2026-05-16 21:58:10 +02:00
parent cd59ee30d6
commit d10840e0b2
3 changed files with 160 additions and 1 deletions
@@ -442,6 +442,32 @@ export function MessageBubble({
defaultValue: 'Nachricht nicht lesbar',
})}
</span>
) : parsed.kind === 'game' ? (
<div className="flex items-center gap-3 rounded-2xl border border-accent/30 bg-accent/5 px-4 py-3">
<div className="flex h-10 w-10 shrink-0 items-center justify-center rounded-lg bg-accent/20 text-accent">
<svg viewBox="0 0 24 24" fill="none" stroke="currentColor" strokeWidth={2}
strokeLinecap="round" strokeLinejoin="round" className="h-5 w-5">
<rect x="3" y="6" width="18" height="12" rx="3" />
<path d="M8 12h4M10 10v4M16 11v.01M16 14v.01" />
</svg>
</div>
<div className="min-w-0 flex-1">
<div className="text-sm font-semibold text-fg">{parsed.gameType === 'c4' ? 'Vier-Gewinnt' : 'Tic-Tac-Toe'}</div>
<div className="text-xs text-fg-muted">Gemeinsam spielen</div>
</div>
<button
type="button"
onClick={() => {
window.dispatchEvent(
new CustomEvent('chatapp:open-game', { detail: { id: parsed.gameId } }),
);
}}
disabled={!parsed.gameId}
className="cursor-pointer rounded-md bg-accent px-3 py-1.5 text-xs font-semibold text-accent-fg transition hover:bg-accent/90 disabled:cursor-not-allowed disabled:opacity-50"
>
Spielen
</button>
</div>
) : parsed.kind === 'watch_together' ? (
<div className="flex items-center gap-3 rounded-2xl border border-accent/30 bg-accent/5 px-4 py-3">
<div className="flex h-10 w-10 shrink-0 items-center justify-center rounded-lg bg-accent/20 text-accent">
@@ -6,6 +6,7 @@ import {
type PollOption,
type WhiteboardPayload,
type WatchTogetherPayload,
type GamePayload,
} from '@chat-app/shared/chat';
export type AttachmentBucket = 'media' | 'audio' | 'files';
@@ -117,6 +118,16 @@ export function createWatchTogetherPayload(sessionId: string): string {
return serializeMessagePayload(payload);
}
export function createGamePayload(gameId: string, gameType: 'ttt' | 'c4'): string {
const payload: GamePayload = {
v: 1,
type: 'game',
game_id: gameId,
game_type: gameType,
};
return serializeMessagePayload(payload);
}
export function summarizePollVotes(
options: PollOption[],
reactions: ReactionSummaryInput[],
+123 -1
View File
@@ -47,10 +47,12 @@ import {
createPollPayload,
createWhiteboardPayload,
createWatchTogetherPayload,
createGamePayload,
} from '../lib/conversationFeatures';
import { WhiteboardModal } from '../components/WhiteboardModal';
import { WatchTogetherModal } from '../components/WatchTogetherModal';
import { createWhiteboard, createWatchSession, parseYouTubeUrl } from '@chat-app/shared/chat';
import { GameModal } from '../components/GameModal';
import { createWhiteboard, createWatchSession, parseYouTubeUrl, createGame, type GameType } from '@chat-app/shared/chat';
import { compressImages } from '../lib/imageCompress';
import { ensureInstallId } from '../lib/installId';
import { searchCachedMessages } from '../lib/messageCache';
@@ -176,6 +178,10 @@ export function ConversationPage() {
const [watchUrl, setWatchUrl] = useState('');
const [watchError, setWatchError] = useState<string | null>(null);
const [watchCreating, setWatchCreating] = useState(false);
const [openGameId, setOpenGameId] = useState<string | null>(null);
const [gameDialogOpen, setGameDialogOpen] = useState(false);
const [gameError, setGameError] = useState<string | null>(null);
const [gameCreating, setGameCreating] = useState(false);
const [pollError, setPollError] = useState<string | null>(null);
const [replyTo, setReplyTo] = useState<DecryptedMessage | null>(null);
const [forwardTarget, setForwardTarget] = useState<DecryptedMessage | null>(null);
@@ -488,6 +494,15 @@ export function ConversationPage() {
return () => window.removeEventListener('chatapp:open-watch-together', onOpen);
}, []);
useEffect(() => {
const onOpen = (e: Event) => {
const detail = (e as CustomEvent<{ id?: string }>).detail;
if (detail?.id) setOpenGameId(detail.id);
};
window.addEventListener('chatapp:open-game', onOpen);
return () => window.removeEventListener('chatapp:open-game', onOpen);
}, []);
useEffect(() => {
if (id && messages.length > 0) markRead(id);
}, [id, messages.length, markRead]);
@@ -663,6 +678,38 @@ export function ConversationPage() {
}
}, [id, watchUrl, send, replyTo?.id]);
const handleStartGame = useCallback(async (gameType: GameType) => {
if (!id) return;
if (!conversation || conversation.members.length !== 2) {
setGameError('Spiele aktuell nur in 1:1-Chats.');
return;
}
const opponent = conversation.members.find((m) => m.userId !== myId);
if (!opponent) {
setGameError('Kein Gegner gefunden.');
return;
}
setGameCreating(true);
setGameError(null);
try {
const game = await createGame(supabase, {
conversationId: id,
gameType,
opponentUserId: opponent.userId,
});
const payload = createGamePayload(game.id, gameType);
await send(payload, [], replyTo?.id ?? null);
setReplyTo(null);
setStickToBottom(true);
setGameDialogOpen(false);
setOpenGameId(game.id);
} catch (err: unknown) {
setGameError(err instanceof Error ? err.message : 'Konnte Spiel nicht starten');
} finally {
setGameCreating(false);
}
}, [id, conversation, myId, send, replyTo?.id]);
async function ingestFiles(files: File[]) {
const compressed = await compressImages(files);
const next: File[] = [];
@@ -1075,6 +1122,15 @@ export function ConversationPage() {
>
<PlayBoxIcon className="h-4 w-4" />
</button>
<button
type="button"
onClick={() => setGameDialogOpen(true)}
title={t('app:composer.game', { defaultValue: 'Spielen' })}
aria-label={t('app:composer.game', { defaultValue: 'Spielen' })}
className="flex h-9 w-9 cursor-pointer items-center justify-center rounded-md text-fg-muted transition hover:bg-surface-3 hover:text-fg"
>
<GameIcon className="h-4 w-4" />
</button>
<div className="relative">
<button
type="button"
@@ -1289,6 +1345,62 @@ export function ConversationPage() {
/>
)}
{openGameId && (
<GameModal
gameId={openGameId}
onClose={() => setOpenGameId(null)}
/>
)}
{gameDialogOpen && (
<div
role="dialog"
aria-modal="true"
className="fixed inset-0 z-[70] flex items-center justify-center bg-ink-950/90 p-6"
onClick={(e) => {
if (e.target === e.currentTarget) setGameDialogOpen(false);
}}
>
<div className="w-full max-w-sm rounded-2xl border border-line bg-surface-2 p-5 shadow-xl">
<h2 className="mb-3 font-display text-lg font-semibold text-fg">
{t('app:game.pick_title', { defaultValue: 'Spiel auswählen' })}
</h2>
{gameError && (
<p className="mb-2 text-xs text-rose-400">{gameError}</p>
)}
<div className="grid grid-cols-2 gap-3">
<button
type="button"
onClick={() => void handleStartGame('ttt')}
disabled={gameCreating}
className="flex flex-col items-center gap-2 rounded-xl border border-line bg-surface-3 p-4 text-fg transition hover:border-accent/40 hover:bg-surface disabled:cursor-not-allowed disabled:opacity-50"
>
<span className="text-3xl">×</span>
<span className="text-xs font-semibold">Tic-Tac-Toe</span>
</button>
<button
type="button"
onClick={() => void handleStartGame('c4')}
disabled={gameCreating}
className="flex flex-col items-center gap-2 rounded-xl border border-line bg-surface-3 p-4 text-fg transition hover:border-accent/40 hover:bg-surface disabled:cursor-not-allowed disabled:opacity-50"
>
<span className="text-3xl">🔴🟡</span>
<span className="text-xs font-semibold">Vier-Gewinnt</span>
</button>
</div>
<div className="mt-4 flex justify-end">
<button
type="button"
onClick={() => { setGameDialogOpen(false); setGameError(null); }}
className="cursor-pointer rounded-md border border-line bg-surface-3 px-3 py-1.5 text-xs font-medium text-fg-muted transition hover:bg-surface"
>
{t('app:game.cancel', { defaultValue: 'Abbrechen' })}
</button>
</div>
</div>
</div>
)}
{watchDialogOpen && (
<div
role="dialog"
@@ -1633,3 +1745,13 @@ function PlayBoxIcon(props: React.SVGProps<SVGSVGElement>) {
</svg>
);
}
function GameIcon(props: React.SVGProps<SVGSVGElement>) {
return (
<svg viewBox="0 0 24 24" fill="none" stroke="currentColor" strokeWidth={2}
strokeLinecap="round" strokeLinejoin="round" {...props}>
<rect x="3" y="6" width="18" height="12" rx="3" />
<path d="M8 12h4M10 10v4M16 11v.01M16 14v.01" />
</svg>
);
}