feat(P5B.T1): conversation_games table + game_make_move RPC + RLS + realtime

This commit is contained in:
byGalax
2026-05-16 21:42:47 +02:00
parent 7730828403
commit e1423dba32
@@ -0,0 +1,264 @@
-- Phase 5B: per-conversation mini-games (Tic-Tac-Toe + Vier-Gewinnt /
-- Connect Four).
--
-- conversation_games: one row per game. The bubble in the chat is a
-- regular `messages` row whose plaintext payload is
-- `{v:1, type:'game', game_id:<id>, game_type:<'ttt'|'c4'>}`.
--
-- state JSON shape:
-- ttt: { kind: 'ttt', board: [null|0|1 × 9] } (row-major 3×3)
-- c4: { kind: 'c4', board: [null|0|1 × 42] } (row-major 6 rows × 7 cols)
--
-- players JSON: [user_id_a, user_id_b] — indices 0 and 1 map to board cells.
-- current_turn_user_id alternates; null once finished.
-- winner_user_id null on draw or unfinished.
create table if not exists public.conversation_games (
id uuid primary key default gen_random_uuid(),
conversation_id uuid not null references public.conversations(id) on delete cascade,
game_type text not null check (game_type in ('ttt', 'c4')),
state jsonb not null,
players jsonb not null,
current_turn_user_id uuid null references auth.users(id) on delete set null,
winner_user_id uuid null references auth.users(id) on delete set null,
created_at timestamptz not null default now(),
finished_at timestamptz null
);
create index if not exists conversation_games_conv_idx
on public.conversation_games(conversation_id, created_at desc);
alter table public.conversation_games enable row level security;
drop policy if exists conversation_games_select on public.conversation_games;
drop policy if exists conversation_games_insert on public.conversation_games;
create policy conversation_games_select
on public.conversation_games
for select
using (public.is_conversation_member(conversation_id));
create policy conversation_games_insert
on public.conversation_games
for insert
with check (
public.is_conversation_member(conversation_id)
and current_turn_user_id = auth.uid()
and (players->>0)::uuid = auth.uid()
);
alter table public.conversation_games replica identity full;
do $$
begin
if not exists (
select 1
from pg_publication_tables
where pubname = 'supabase_realtime'
and schemaname = 'public'
and tablename = 'conversation_games'
) then
execute 'alter publication supabase_realtime add table public.conversation_games';
end if;
end
$$;
-- ----------------------------------------------------------------------
-- Pure winner-check + board-full helpers.
-- ----------------------------------------------------------------------
create or replace function public.ttt_check_winner(board jsonb)
returns int
language plpgsql
immutable
as $$
declare
lines int[][] := array[
array[0,1,2], array[3,4,5], array[6,7,8],
array[0,3,6], array[1,4,7], array[2,5,8],
array[0,4,8], array[2,4,6]
];
ln int[];
a jsonb;
b jsonb;
c jsonb;
begin
foreach ln slice 1 in array lines loop
a := board->ln[1];
b := board->ln[2];
c := board->ln[3];
if jsonb_typeof(a) = 'number' and a = b and b = c then
return (a)::int;
end if;
end loop;
return null;
end;
$$;
create or replace function public.c4_check_winner(board jsonb)
returns int
language plpgsql
immutable
as $$
declare
rows constant int := 6;
cols constant int := 7;
r int;
c int;
i int;
d_r int;
d_c int;
directions int[][] := array[
array[0, 1],
array[1, 0],
array[1, 1],
array[1, -1]
];
dir int[];
base jsonb;
cell jsonb;
ok boolean;
begin
for r in 0..rows-1 loop
for c in 0..cols-1 loop
base := board->(r * cols + c);
if jsonb_typeof(base) <> 'number' then continue; end if;
foreach dir slice 1 in array directions loop
d_r := dir[1];
d_c := dir[2];
if r + d_r * 3 < 0 or r + d_r * 3 >= rows then continue; end if;
if c + d_c * 3 < 0 or c + d_c * 3 >= cols then continue; end if;
ok := true;
for i in 1..3 loop
cell := board->((r + d_r * i) * cols + (c + d_c * i));
if cell is null or cell <> base then ok := false; exit; end if;
end loop;
if ok then return (base)::int; end if;
end loop;
end loop;
end loop;
return null;
end;
$$;
create or replace function public.board_is_full(board jsonb)
returns boolean
language sql
immutable
as $$
select not exists (
select 1 from jsonb_array_elements(board) elt where jsonb_typeof(elt) is distinct from 'number'
);
$$;
-- ----------------------------------------------------------------------
-- The state-machine RPC.
-- ----------------------------------------------------------------------
create or replace function public.game_make_move(p_game_id uuid, p_move jsonb)
returns jsonb
language plpgsql
security definer
set search_path = public
as $$
declare
v_game record;
v_state jsonb;
v_board jsonb;
v_kind text;
v_player_idx int;
v_other_user uuid;
v_winner_idx int;
v_finished boolean;
v_cell int;
v_col int;
v_row int;
v_cols constant int := 7;
v_rows constant int := 6;
v_target_row int;
begin
if auth.uid() is null then
raise exception 'not_authenticated' using errcode = '28000';
end if;
select * into v_game from public.conversation_games where id = p_game_id for update;
if not found then
raise exception 'game_not_found' using errcode = 'P0002';
end if;
if v_game.finished_at is not null then
raise exception 'game_finished' using errcode = '42501';
end if;
if v_game.current_turn_user_id is null
or v_game.current_turn_user_id <> auth.uid() then
raise exception 'not_your_turn' using errcode = '42501';
end if;
if (v_game.players->>0)::uuid = auth.uid() then
v_player_idx := 0;
v_other_user := (v_game.players->>1)::uuid;
elsif (v_game.players->>1)::uuid = auth.uid() then
v_player_idx := 1;
v_other_user := (v_game.players->>0)::uuid;
else
raise exception 'not_a_player' using errcode = '42501';
end if;
v_state := v_game.state;
v_kind := v_state->>'kind';
v_board := v_state->'board';
if v_kind = 'ttt' then
if (p_move->'cell') is null or jsonb_typeof(p_move->'cell') <> 'number' then
raise exception 'bad_move' using errcode = '22023';
end if;
v_cell := (p_move->>'cell')::int;
if v_cell < 0 or v_cell > 8 then
raise exception 'bad_move' using errcode = '22023';
end if;
if jsonb_typeof(v_board->v_cell) = 'number' then
raise exception 'cell_taken' using errcode = '42501';
end if;
v_board := jsonb_set(v_board, array[v_cell::text], to_jsonb(v_player_idx));
v_winner_idx := public.ttt_check_winner(v_board);
elsif v_kind = 'c4' then
if (p_move->'column') is null or jsonb_typeof(p_move->'column') <> 'number' then
raise exception 'bad_move' using errcode = '22023';
end if;
v_col := (p_move->>'column')::int;
if v_col < 0 or v_col >= v_cols then
raise exception 'bad_move' using errcode = '22023';
end if;
v_target_row := -1;
for v_row in reverse v_rows - 1 .. 0 loop
if jsonb_typeof(v_board->(v_row * v_cols + v_col)) is distinct from 'number' then
v_target_row := v_row;
exit;
end if;
end loop;
if v_target_row < 0 then
raise exception 'column_full' using errcode = '42501';
end if;
v_board := jsonb_set(v_board, array[(v_target_row * v_cols + v_col)::text], to_jsonb(v_player_idx));
v_winner_idx := public.c4_check_winner(v_board);
else
raise exception 'unknown_game_kind' using errcode = '42501';
end if;
v_state := jsonb_set(v_state, '{board}', v_board);
v_finished := v_winner_idx is not null or public.board_is_full(v_board);
update public.conversation_games
set state = v_state,
current_turn_user_id = case when v_finished then null else v_other_user end,
winner_user_id = case when v_winner_idx is not null then (v_game.players->>v_winner_idx)::uuid else null end,
finished_at = case when v_finished then now() else null end
where id = p_game_id;
return v_state;
end;
$$;
revoke all on function public.game_make_move(uuid, jsonb) from public;
grant execute on function public.game_make_move(uuid, jsonb) to authenticated;