# Mobile Phase 0 — Deployment Foundation **Date:** 2026-05-13 **Scope:** `apps/mobile` **Roadmap context:** `2026-05-13-mobile-deployment-roadmap.md` --- ## Problem We can't even smoke-test a Netralax-branded build on a real device today. The Expo scaffold says "ChatApp" everywhere, the EAS project ID is a literal string `REPLACE_WITH_EAS_PROJECT_ID`, and the iOS bundle id / Android package id is the placeholder `com.meinname.chatapp`. Every later phase ships through this build pipeline, so it needs to work end-to-end before we touch features. ## Goal After Phase 0, a developer (or the user) can run a single command from the repo root and get an installable `.ipa` or `.apk` carrying the Netralax brand. No real features — just a launch screen that renders, plus the harness underneath: SafeArea, navigation root, error boundary, the `@chat-app/shared` package compiling and importable from the mobile app, version readout, EAS config. ## Non-goals - Auth, chat, calls, push wiring (Phases 1–3). - App Store / Play Store submission (Phase 4). - Resurrecting the legacy mobile sprints from the archived `chat-app` repo. - Code-signing certificates / provisioning profiles. Phase 0 produces development-signed builds via EAS managed credentials; production signing is Phase 4. ## Design ### 1. Branding rename in `apps/mobile/app.json` Replace every `ChatApp`/`com.meinname.chatapp` reference with the Netralax brand. Final values: ```json { "expo": { "name": "Netralax", "slug": "netralax", "scheme": "netralax", "version": "0.1.0", "ios": { "bundleIdentifier": "cloud.netralax.app", "supportsTablet": true, "infoPlist": { "ITSAppUsesNonExemptEncryption": false } }, "android": { "package": "cloud.netralax.app", "adaptiveIcon": { "foregroundImage": "./assets/adaptive-icon.png", "backgroundColor": "#0b0b0f" } }, "extra": { "eas": { "projectId": "REPLACE_WITH_EAS_PROJECT_ID" } } } } ``` `extra.eas.projectId` stays as the placeholder string in source — the user runs `eas init` once locally, which fills it in and commits. Documented in the mobile README. ### 2. App icon + splash Replace `assets/icon.png`, `assets/adaptive-icon.png`, `assets/splash.png` with placeholder Netralax variants (purple-on-dark `N` mark matching the sidebar avatar in the desktop). A single 1024×1024 master plus the 1024-Android-foreground and 1284×2778 splash is enough for Phase 0. Final art lives in `apps/mobile/assets/`. ### 3. EAS configuration Create `apps/mobile/eas.json`: ```json { "cli": { "version": ">= 13.0.0" }, "build": { "development": { "developmentClient": true, "distribution": "internal", "ios": { "simulator": true }, "android": { "buildType": "apk" } }, "preview": { "distribution": "internal", "ios": { "simulator": false }, "android": { "buildType": "apk" } }, "production": { "ios": { "simulator": false }, "android": { "buildType": "app-bundle" } } }, "submit": { "production": { "ios": { "appleId": "REPLACE_WITH_APPLE_ID", "ascAppId": "REPLACE_WITH_ASC_APP_ID" }, "android": { "serviceAccountKeyPath": "./play-service-account.json" } } } } ``` `production`-submit credentials stay as placeholders — Phase 4 fills them in. The `development` profile produces a custom dev client + APK that can be installed and used with `expo start --dev-client`. ### 4. Minimal app shell that doesn't crash Four changes to verify the runtime is healthy: - `app/_layout.tsx`: wrap the `` in `` from `react-native-safe-area-context`. Add `` outside it so future gesture-based UI is unblocked. Wrap everything in a top-level `` (new component, §4a) so an unhandled render error shows a readable fallback instead of a white-screen crash on a TestFlight build. - `app/index.tsx`: render "Netralax" (not "ChatApp"), display the app version read from `expo-application` (`Application.nativeApplicationVersion`), and link to `/(app)/chats` via a placeholder button so navigation is proved. - `app/(app)/chats.tsx`: same — render "Netralax — Chats coming soon" so the protected-stack mounts cleanly. #### 4a. Error boundary `apps/mobile/components/ErrorBoundary.tsx` is a small React class component that catches render errors and shows the error message + a "Reload" button. Same shape as the desktop's crash-recovery surface. Around 40 lines. ### 5. Shared package smoke import Phase 0's gate is that `import { CryptoBackend } from '@chat-app/shared'` resolves and the Metro bundler doesn't choke on the shared package's exports. We don't *use* the import — just type it so a compile failure surfaces here, not later. Concretely: add `apps/mobile/lib/sharedSmoke.ts` that pulls a **runtime** value (not a type-only import — type imports are erased by the TS compiler and never reach Metro). `@chat-app/shared` re-exports its modules as namespaces (`crypto`, `auth`, `chat`, `friends`, `rtc`, `supabase`, `i18n`, `admin`), so we go through one of those: ```ts // Force-imports a runtime symbol from @chat-app/shared so Metro // actually resolves the package on app boot. A type-only import would // be erased and never surface a packaging problem. This file goes away // once Phase 1's real crypto adapter lands and registers the backend // for real. import { crypto } from '@chat-app/shared'; // Pull the function into a runtime reference so the bundle keeps the // import. Calling it without a backend would throw, so we just retain // the reference. export const sharedSmoke = { register: crypto.setCryptoBackend }; ``` Imported from `_layout.tsx` once, value unused. Phase 1 removes it. ### 6. README + scripts `apps/mobile/README.md` gets a "Phase 0 quickstart" section that walks through `eas init` + the first development build + installing the dev client on a device. Root `package.json` gets convenience scripts only if they're missing: `mobile:dev`, `mobile:ios`, `mobile:android`, `mobile:typecheck` — all `pnpm --filter @chat-app/mobile ` wrappers. ### 7. Typecheck + lint plumbing Verify `pnpm --filter @chat-app/mobile typecheck` already runs (the mobile `package.json` already declares it). If `eslint` is wired similarly, add it to a CI workflow stub — but actual CI integration is out of scope here. ## File structure (after Phase 0) ``` apps/mobile/ ├── app/ │ ├── _layout.tsx ← MODIFIED: SafeArea, GestureHandler, providers shell │ ├── index.tsx ← MODIFIED: Netralax landing with version + nav link │ └── (app)/ │ ├── _layout.tsx ← unchanged │ └── chats.tsx ← MODIFIED: "coming soon" placeholder text ├── assets/ │ ├── icon.png ← REPLACED: Netralax 1024×1024 │ ├── adaptive-icon.png ← REPLACED: foreground for Android adaptive │ └── splash.png ← REPLACED: Netralax splash ├── lib/ │ └── sharedSmoke.ts ← NEW: temporary import-canary ├── app.json ← MODIFIED: Netralax branding, ids ├── eas.json ← NEW: build profiles ├── package.json ← unchanged (deps stay) └── README.md ← MODIFIED: Phase 0 quickstart ``` ## Risks - **`react-native-libsodium` + New Architecture (Fabric / TurboModules).** `newArchEnabled: true` is in `app.json`. The library claims support, but past RN libsodium ports broke around the JSI migration. If the dev client crashes on require, fall back to disabling new arch in Phase 0 and re-enable in Phase 1 once the adapter is wired and tested. - **`@chat-app/shared` Node-only paths.** The package was authored against Node + browser; the supabase client uses `fetch` and `WebSocket` which RN polyfills. If any export pulls `node:crypto` directly the Metro resolver may fail. The smoke import (§5) is the canary for this. - **EAS account access.** `eas init` requires an Expo account. The user owns it; we treat the project ID slot as an external input. - **Apple Developer enrolment.** Phase 0 builds for iOS need an Apple ID; EAS can generate dev certs automatically the first time `eas build --platform ios` runs against the user's Apple ID. No paid enrolment needed for the development profile (free signing). ## Verification (run before declaring Phase 0 done) 1. `pnpm --filter @chat-app/mobile typecheck` → exit 0. 2. `pnpm --filter @chat-app/mobile dev` (`expo start --dev-client` once a dev client is installed) → app boots on a real iPhone *and* a real Android device. 3. Landing screen shows "Netralax" + a non-empty version string read at runtime. 4. Tapping the placeholder nav link routes into `/(app)/chats` without crash. 5. `eas build --platform android --profile development` produces an APK that installs and launches on a physical Android device. 6. `eas build --platform ios --profile development` produces a `.tar.gz` (simulator build) **OR** an `.ipa` (device build, if free signing succeeded). 7. Optional: visual check that the icon + splash render as Netralax (not Expo's default) on both platforms. If any of those fail, Phase 0 isn't done — fix in this phase rather than rolling it into Phase 1. ## Out of scope - Push notification token registration (Phase 1). - Linking to the Supabase URL / env-var injection (Phase 1). - Local SQLite schema (Phase 1). - Any screen beyond Landing + Chats-coming-soon. - Reanimated / gesture-based animations. - Dark / light mode polish — system default is fine.