a5e930ac17
Volume crash: - setParticipantVolume / setScreenShareVolume propagated values up to 2.0 (200%) to the per-track GainNode, but also called applyToAttachedElements which set the raw HTMLAudioElement.volume — that property is hard-clamped to [0, 1] and throws IndexSizeError above 1. Clip the element-path apply at 1.0. WebAudio GainNode keeps doing the actual amplification. Picker freeze: - Firing ~20 captureScreenSourceThumbnail invokes in parallel caused perceptible input freezes while each ~100KB base64 result arrived and triggered a setState. Bounded the worker pool to 4 concurrent captures with a queue — overall wall-clock is nearly identical and the grid stays scrollable / clickable throughout the load. Native-path diagnostics: - Previous logs only fired on non-NativeCaptureUnavailable errors, so users couldn't tell whether the native path was skipped (audio toggle on, no sourceId) or attempted-and-failed. Added explicit info logs for each skip reason plus an always-on warn with the underlying error when the try block throws. Makes the next debug pass on screenshare much quicker. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
85 lines
2.9 KiB
TypeScript
85 lines
2.9 KiB
TypeScript
// Session-only per-share audio volume. Mirror of `participantVolumes` but
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// NOT persisted — when the user leaves the call or restarts the app, these
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// reset to default. Intentional: the relevant trackSid is ephemeral anyway,
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// and users don't expect screen-share volume to survive between sessions.
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//
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// Keys are participantIds (LiveKit identity). There's one screen-share per
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// participant at a time in LiveKit, so keying by id keeps the API aligned
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// with how the context menu surfaces the control ("Dennis's share").
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const DEFAULT_VOLUME = 1;
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// Matches Discord's slider range — up to 200% via the WebAudio GainNode in
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// remoteAudioPipelines. HTMLMediaElement.volume only goes to 1.0, so the
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// above-100% values are only meaningful on the WebAudio output path.
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const MAX_VOLUME = 2;
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type VolumeMap = Record<string, number>;
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type Listener = (map: VolumeMap) => void;
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let current: VolumeMap = {};
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const listeners = new Set<Listener>();
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function clamp(v: number): number {
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if (!Number.isFinite(v)) return DEFAULT_VOLUME;
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if (v < 0) return 0;
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if (v > MAX_VOLUME) return MAX_VOLUME;
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return v;
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}
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function notify(): void {
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for (const fn of listeners) fn(current);
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}
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export function getScreenShareVolume(userId: string): number {
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return current[userId] ?? DEFAULT_VOLUME;
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}
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export function setScreenShareVolume(userId: string, volume: number): void {
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const next = clamp(volume);
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if (next === (current[userId] ?? DEFAULT_VOLUME)) return;
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current = { ...current, [userId]: next };
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applyToAttachedElements(userId, next);
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notify();
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}
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export function subscribeScreenShareVolumes(fn: Listener): () => void {
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listeners.add(fn);
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return () => {
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listeners.delete(fn);
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};
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}
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// Reset on call end — called from CallContext when CallState.idle triggers.
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export function clearScreenShareVolumes(): void {
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if (Object.keys(current).length === 0) return;
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current = {};
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notify();
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}
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// Live-apply to any <audio> element already attached for this share. The
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// elements are tagged by attachTrack in CallContext with
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// `data-participant="<identity>"` + `data-track-source="screenshare"` — the
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// combined selector makes sure we don't retarget the mic audio for the same
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// user (different track-source). HTMLMediaElement.volume caps at 1.0, so
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// clip here — the WebAudio GainNode on the live pipeline handles values
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// above 1.
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function applyToAttachedElements(userId: string, volume: number): void {
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const elVolume = Math.min(1, Math.max(0, volume));
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const nodes = document.querySelectorAll<HTMLAudioElement>(
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'audio[data-participant="' +
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cssEscape(userId) +
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'"][data-track-source="screenshare"]',
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);
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nodes.forEach((el) => {
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el.volume = elVolume;
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});
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}
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function cssEscape(v: string): string {
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if (typeof (globalThis as { CSS?: { escape?: (s: string) => string } }).CSS
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?.escape === 'function') {
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return (globalThis as { CSS: { escape: (s: string) => string } }).CSS.escape(v);
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}
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return v.replace(/"/g, '\\"');
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}
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