feat(call): per-participant volume up to 200% via WebAudio gain
HTMLMediaElement.volume caps at 1.0, so boosting a quiet peer past 100% needs an explicit GainNode in the output chain. New remoteAudioPipelines module owns one AudioContext + GainNode per remote audio track; attachTrack / detachTrack now create and tear down the pipeline alongside the LiveKit element. Once a track is on the WebAudio path its direct output is diverted (createMediaElementSource semantics), so audio.muted / volume can't drive output anymore. Deafen, watch-state, manual screen-share mute and per-user volume are collapsed into one effective-gain formula that gets recomputed on every state flip — the effect subscribes to both participantVolumes and screenShareVolumes for live slider drags. Slider ranges updated to 0–200% across: - ParticipantVolumeMenu (per-user right-click menu) - ParticipantsPopover (in-call participant list) - ScreenShareContextMenu (per-share right-click) Values above 100% render the percentage in amber as a soft hint that clipping is possible. Clamp in both volume stores extended to [0, 2] so persisted values survive. setAudioOutputDevice now additionally routes via AudioContext.setSinkId (Chrome 115+) for the WebAudio graph; the HTMLAudioElement.setSinkId fallback stays for older runtimes. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -16,7 +16,7 @@ interface Props {
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}
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const MENU_W = 240;
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const MENU_H = 84;
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const MENU_H = 96;
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export function ParticipantVolumeMenu({
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userId,
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@@ -63,14 +63,20 @@ export function ParticipantVolumeMenu({
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>
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<div className="mb-2 flex items-center justify-between gap-2 text-xs">
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<span className="truncate font-semibold text-fg">{displayName}</span>
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<span className="tabular-nums text-fg-muted">
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<span
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className={
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'tabular-nums ' + (volume > 1 ? 'text-amber-500' : 'text-fg-muted')
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}
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>
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{Math.round(volume * 100)}%
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</span>
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</div>
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{/* Up to 200% via WebAudio gain. Values above 100% can clip on loud
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mics — the amber count-up hints at that without a verbose warning. */}
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<input
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type="range"
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min={0}
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max={1}
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max={2}
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step={0.01}
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value={volume}
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onChange={(e) => {
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@@ -81,6 +87,11 @@ export function ParticipantVolumeMenu({
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aria-label={'Lautstärke ' + displayName}
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className="w-full accent-accent"
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/>
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<div className="mt-1 flex justify-between text-[10px] text-fg-muted">
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<span>0%</span>
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<span className="tabular-nums">100%</span>
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<span>200%</span>
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</div>
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</div>,
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document.body,
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);
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@@ -185,7 +185,7 @@ function Row({ row, speaking }: { row: ParticipantRow; speaking: boolean }) {
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<input
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type="range"
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min={0}
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max={1}
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max={2}
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step={0.01}
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value={volume}
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onChange={(e) => {
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@@ -196,7 +196,12 @@ function Row({ row, speaking }: { row: ParticipantRow; speaking: boolean }) {
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aria-label={'Lautstärke ' + row.displayName}
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className="flex-1 accent-accent"
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/>
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<span className="w-8 text-right tabular-nums">
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<span
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className={
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'w-10 text-right tabular-nums ' +
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(volume > 1 ? 'text-amber-500' : '')
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}
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>
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{Math.round(volume * 100)}%
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</span>
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</div>
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@@ -104,14 +104,18 @@ export function ScreenShareContextMenu({
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<span className="font-medium text-fg">
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{t('app:call.share_volume', { defaultValue: 'Lautstärke' })}
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</span>
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<span className="tabular-nums text-fg-muted">
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<span
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className={
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'tabular-nums ' + (volume > 1 ? 'text-amber-500' : 'text-fg-muted')
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}
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>
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{Math.round(volume * 100)}%
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</span>
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</div>
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<input
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type="range"
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min={0}
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max={1}
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max={2}
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step={0.01}
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value={volume}
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onChange={(e) => {
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@@ -122,6 +126,11 @@ export function ScreenShareContextMenu({
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aria-label={t('app:call.share_volume', { defaultValue: 'Lautstärke' })}
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className="w-full accent-accent"
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/>
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<div className="flex justify-between text-[10px] text-fg-muted">
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<span>0%</span>
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<span>100%</span>
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<span>200%</span>
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</div>
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</div>
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<button
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type="button"
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@@ -63,10 +63,22 @@ import {
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isE2EESupported,
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} from '../lib/callE2EE';
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import { createMicPipeline, type MicPipeline } from '../lib/micPipeline';
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import { getParticipantVolume } from '../lib/participantVolumes';
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import {
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getParticipantVolume,
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subscribeParticipantVolumes,
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} from '../lib/participantVolumes';
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import {
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allPipelines,
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createPipeline,
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destroyPipeline,
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type RemoteAudioPipeline,
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setAllPipelinesSinkId,
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setPipelineGain,
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} from '../lib/remoteAudioPipelines';
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import {
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clearScreenShareVolumes,
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getScreenShareVolume,
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subscribeScreenShareVolumes,
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} from '../lib/screenShareVolumes';
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import { startSoundboardHotkeys } from '../lib/soundboardHotkeys';
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import { playEntry } from '../lib/soundboardPlayback';
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@@ -1315,27 +1327,9 @@ export function CallProvider({ children }: { children: ReactNode }) {
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setIsDeafened((prev) => {
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const next = !prev;
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deafenedActive = next;
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// Apply to every currently-attached remote-audio element. Fresh tracks
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// that attach during a deafened session are muted in attachTrack above.
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// When un-deafening, screen-share-audio elements should fall back to
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// the watching state (muted unless the user clicked "Bildschirm
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// anschauen") rather than being blanket-unmuted like mic tracks.
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const els = document.querySelectorAll<HTMLAudioElement>(
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'audio[data-livekit-track]',
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);
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els.forEach((el) => {
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if (next) {
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el.muted = true;
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return;
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}
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const source = el.getAttribute('data-track-source');
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if (source === 'screenshare') {
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const pid = el.getAttribute('data-participant');
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el.muted = !(pid && watchingShareUserIdsMirror.has(pid));
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} else {
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el.muted = false;
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}
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});
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// Remote-audio gain is recomputed by the effective-gain useEffect
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// as soon as React picks up the new `isDeafened` state — no DOM
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// iteration needed here.
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// Discord-parity: deafen implies mute. Remember the pre-deafen mute
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// state so un-deafening restores whatever the user had before.
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@@ -1900,37 +1894,63 @@ export function CallProvider({ children }: { children: ReactNode }) {
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}
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}, [state.kind]);
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// Keep the module-level mirrors in sync so attachTrack (which is defined
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// outside the React component and runs from LiveKit event callbacks) can
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// decide the initial muted-state for ScreenShareAudio elements. Also
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// re-applies the muted state to already-attached elements on every flip
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// — covers both watching changes and manual mute toggles from the
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// context menu.
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// Mirror the watching / manual-mute sets into module-level variables so
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// attachTrack (which runs outside the React render cycle) can read them
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// when a ScreenShareAudio track lands. The runtime recompute for already-
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// attached tracks happens in the effective-gain useEffect below.
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useEffect(() => {
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watchingShareUserIdsMirror = watchingShareUserIds;
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screenShareAudioMutedIdsMirror = screenShareAudioMutedIds;
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const nodes = document.querySelectorAll<HTMLAudioElement>(
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'audio[data-track-source="screenshare"]',
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);
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nodes.forEach((el) => {
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if (deafenedActive) {
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el.muted = true;
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return;
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}
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const pid = el.getAttribute('data-participant');
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if (!pid) return;
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const watching = watchingShareUserIds.has(pid);
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const manualMuted = screenShareAudioMutedIds.has(pid);
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el.muted = !watching || manualMuted;
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});
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}, [watchingShareUserIds, screenShareAudioMutedIds]);
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// Single source of truth for remote-audio output gain. Runs every time a
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// state that influences the effective-gain formula flips, plus on every
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// participantVolumes / screenShareVolumes subscriber ping. Keeps deafen,
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// watching, manual mute, and user volume all in one pass per pipeline.
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useEffect(() => {
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const recompute = () => {
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for (const pipeline of allPipelines()) {
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let g: number;
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if (isDeafened) {
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g = 0;
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} else if (pipeline.trackSource === 'screenshare') {
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const watching = watchingShareUserIds.has(pipeline.participantId);
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const manualMuted = screenShareAudioMutedIds.has(pipeline.participantId);
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g = watching && !manualMuted ? getScreenShareVolume(pipeline.participantId) : 0;
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} else {
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g = getParticipantVolume(pipeline.participantId);
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}
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setPipelineGain(pipeline, g);
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}
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};
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recompute();
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const unsubP = subscribeParticipantVolumes(recompute);
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const unsubS = subscribeScreenShareVolumes(recompute);
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return () => {
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unsubP();
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unsubS();
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};
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}, [
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isDeafened,
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watchingShareUserIds,
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screenShareAudioMutedIds,
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// `remoteParticipants` is a dep so the initial gain gets applied when a
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// brand new pipeline lands — attachTrack creates it asynchronously,
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// state flips, effect re-runs, gain updates.
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remoteParticipants,
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]);
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const setAudioOutputDevice = useCallback(async (deviceId: string | null) => {
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updateAudioSettings({ outputDeviceId: deviceId });
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const sinkId = deviceId ?? '';
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// Apply to every <audio> element we've attached to the body. LiveKit's
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// switchActiveDevice only tracks elements it attached itself; our custom
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// appendChild path bypasses that, so we iterate and setSinkId manually.
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// WebAudio path: route every pipeline's AudioContext at the chosen
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// sink. Feature-detects AudioContext.setSinkId (Chrome 115+) — older
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// runtimes silently keep the default sink.
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await setAllPipelinesSinkId(sinkId);
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// HTMLAudioElement fallback path: elements stay in the DOM for track
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// lifetime even when WebAudio takes over their output; keep setSinkId
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// in sync there so a runtime that didn't support createMediaElement-
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// Source still routes to the right device.
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const els = document.querySelectorAll<HTMLAudioElement>(
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'audio[data-livekit-track]',
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);
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@@ -2148,30 +2168,45 @@ function attachTrack(
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}
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if (participant.identity) {
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audio.setAttribute('data-participant', participant.identity);
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audio.volume = isScreenShareAudio
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? getScreenShareVolume(participant.identity)
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: getParticipantVolume(participant.identity);
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}
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// Mute rules, in priority order:
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// 1. Deafen wins — user chose to hear nothing at all.
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// 2. ScreenShareAudio is muted until the user explicitly clicks
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// "Bildschirm anschauen" (watching gate).
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// 3. ScreenShareAudio is also muted when the user flipped the
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// manual mute toggle in the share context menu, regardless of
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// watching state.
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// 4. Everything else starts audible.
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if (deafenedActive) {
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audio.muted = true;
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} else if (isScreenShareAudio) {
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const pid = participant.identity ?? '';
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const watching = pid !== '' && watchingShareUserIdsMirror.has(pid);
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const manualMuted = pid !== '' && screenShareAudioMutedIdsMirror.has(pid);
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audio.muted = !watching || manualMuted;
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}
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document.body.appendChild(audio);
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// Apply persisted sinkId so the element routes to the user's chosen
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// speaker/headphone from the start (LiveKit's own `switchActiveDevice`
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// doesn't track custom-appended elements).
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// Build the WebAudio pipeline so we have a single GainNode we can
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// drive past 100% (up to 200%). Setting `audio.volume` / `muted`
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// directly from here on is a no-op once the MediaElementSource
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// diverts the samples through the graph — every gating decision
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// flows through `setPipelineGain(effectiveGainFor(...))`.
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const trackSid = track.sid;
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if (trackSid && participant.identity) {
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const pipeline = createPipeline(audio, {
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trackSid,
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participantId: participant.identity,
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trackSource: isScreenShareAudio ? 'screenshare' : 'microphone',
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});
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if (pipeline) {
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setPipelineGain(pipeline, computeInitialEffectiveGain(pipeline));
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} else {
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// WebAudio unavailable — fall back to element-level volume so
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// the user at least hears something, even without 200% boost.
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audio.muted = false;
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audio.volume = isScreenShareAudio
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? getScreenShareVolume(participant.identity)
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: getParticipantVolume(participant.identity);
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if (deafenedActive) audio.muted = true;
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else if (isScreenShareAudio) {
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const pid = participant.identity;
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const watching = watchingShareUserIdsMirror.has(pid);
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const manualMuted = screenShareAudioMutedIdsMirror.has(pid);
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audio.muted = !watching || manualMuted;
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}
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}
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}
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// Persist the user's chosen output device on the HTMLAudioElement
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// as a redundant guard — some WebView2 builds route the element
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// directly despite createMediaElementSource. When AudioContext
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// .setSinkId is available (see setAudioOutputDevice), that picks
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// up the same preference for the WebAudio graph.
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const sinkId = getAudioSettings().outputDeviceId;
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if (sinkId && typeof audio.setSinkId === 'function') {
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void audio.setSinkId(sinkId).catch((err: unknown) => {
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@@ -2183,12 +2218,27 @@ function attachTrack(
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// Video is handled later in M2.6/M3 by a dedicated <video> element.
|
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}
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// Effective-gain formula in one place so both the initial attach and the
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// runtime recompute stay consistent. Read the comment chain in attachTrack
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// for the priority order.
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function computeInitialEffectiveGain(pipeline: RemoteAudioPipeline): number {
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if (deafenedActive) return 0;
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if (pipeline.trackSource === 'screenshare') {
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const watching = watchingShareUserIdsMirror.has(pipeline.participantId);
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const manualMuted = screenShareAudioMutedIdsMirror.has(pipeline.participantId);
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if (!watching || manualMuted) return 0;
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return getScreenShareVolume(pipeline.participantId);
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}
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return getParticipantVolume(pipeline.participantId);
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}
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function detachTrack(
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track: RemoteTrack,
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_publication: RemoteTrackPublication,
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_participant: RemoteParticipant,
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): void {
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if (track.kind === Track.Kind.Audio) {
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if (track.sid) destroyPipeline(track.sid);
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const els = track.detach();
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for (const el of els) {
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el.remove();
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@@ -30,9 +30,14 @@ function load(): VolumeMap {
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}
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}
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// Matches Discord's slider range — up to 200% via a WebAudio GainNode in
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// remoteAudioPipelines (HTMLMediaElement.volume caps at 1.0 on its own).
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const MAX_VOLUME = 2;
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|
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function clamp(v: number): number {
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if (!Number.isFinite(v)) return 0;
|
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if (v < 0) return 0;
|
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if (v > 1) return 1;
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if (v > MAX_VOLUME) return MAX_VOLUME;
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return v;
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}
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|
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@@ -0,0 +1,151 @@
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// Central registry of Web-Audio pipelines for every remote audio track we're
|
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// playing. Exists because `HTMLMediaElement.volume` caps at 1.0 — to let a
|
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// user boost a quiet peer past 100% we need an explicit GainNode in the
|
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// output chain. Once a track is on the WebAudio path, `audio.muted` / volume
|
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// no longer drive output (the MediaElementSource diverts samples through the
|
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// graph), so all gating — deafen, watch-state, manual mute, per-user volume —
|
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// is collapsed into a single effective-gain value per pipeline.
|
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//
|
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// The registry is a plain module-level Map. Attach/detach lifecycle is owned
|
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// by CallContext's attachTrack/detachTrack helpers; gain recomputation is
|
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// also triggered from CallContext when any state the formula depends on
|
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// changes.
|
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|
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export type RemoteTrackSource = 'microphone' | 'screenshare';
|
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|
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export interface RemoteAudioPipeline {
|
||||
/** LiveKit track sid — stable identifier for this track's lifetime. */
|
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trackSid: string;
|
||||
participantId: string;
|
||||
trackSource: RemoteTrackSource;
|
||||
audio: HTMLAudioElement;
|
||||
ctx: AudioContext;
|
||||
source: MediaElementAudioSourceNode;
|
||||
gain: GainNode;
|
||||
}
|
||||
|
||||
const pipelines = new Map<string, RemoteAudioPipeline>();
|
||||
|
||||
// Build the WebAudio chain for an already-attached HTMLAudioElement. Returns
|
||||
// null when WebAudio isn't available (older browsers) — callers should fall
|
||||
// back to `audio.volume` in that case.
|
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export function createPipeline(
|
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audio: HTMLAudioElement,
|
||||
info: { trackSid: string; participantId: string; trackSource: RemoteTrackSource },
|
||||
): RemoteAudioPipeline | null {
|
||||
const AudioCtx =
|
||||
window.AudioContext ??
|
||||
(window as unknown as { webkitAudioContext?: typeof AudioContext }).webkitAudioContext;
|
||||
if (!AudioCtx) return null;
|
||||
try {
|
||||
const ctx = new AudioCtx();
|
||||
const source = ctx.createMediaElementSource(audio);
|
||||
const gain = ctx.createGain();
|
||||
// Start silent; the caller (CallContext) applies the correct effective
|
||||
// gain immediately after registering via `setPipelineGain`.
|
||||
gain.gain.value = 0;
|
||||
source.connect(gain);
|
||||
gain.connect(ctx.destination);
|
||||
// createMediaElementSource diverts the element's direct output through
|
||||
// the audio graph. Muting the element is then a double-guard — if the
|
||||
// diversion ever fails (older WebKit), the element stays silent instead
|
||||
// of bypassing the gain chain entirely.
|
||||
audio.muted = true;
|
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const pipeline: RemoteAudioPipeline = {
|
||||
trackSid: info.trackSid,
|
||||
participantId: info.participantId,
|
||||
trackSource: info.trackSource,
|
||||
audio,
|
||||
ctx,
|
||||
source,
|
||||
gain,
|
||||
};
|
||||
pipelines.set(info.trackSid, pipeline);
|
||||
return pipeline;
|
||||
} catch (err: unknown) {
|
||||
console.warn('createPipeline failed', err);
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
export function destroyPipeline(trackSid: string): void {
|
||||
const p = pipelines.get(trackSid);
|
||||
if (!p) return;
|
||||
pipelines.delete(trackSid);
|
||||
try {
|
||||
p.source.disconnect();
|
||||
} catch {
|
||||
/* ignore */
|
||||
}
|
||||
try {
|
||||
p.gain.disconnect();
|
||||
} catch {
|
||||
/* ignore */
|
||||
}
|
||||
void p.ctx.close().catch(() => {
|
||||
/* ignore */
|
||||
});
|
||||
}
|
||||
|
||||
export function allPipelines(): IterableIterator<RemoteAudioPipeline> {
|
||||
return pipelines.values();
|
||||
}
|
||||
|
||||
export function getPipeline(trackSid: string): RemoteAudioPipeline | undefined {
|
||||
return pipelines.get(trackSid);
|
||||
}
|
||||
|
||||
export function pipelinesFor(
|
||||
participantId: string,
|
||||
source?: RemoteTrackSource,
|
||||
): RemoteAudioPipeline[] {
|
||||
const out: RemoteAudioPipeline[] = [];
|
||||
for (const p of pipelines.values()) {
|
||||
if (p.participantId !== participantId) continue;
|
||||
if (source && p.trackSource !== source) continue;
|
||||
out.push(p);
|
||||
}
|
||||
return out;
|
||||
}
|
||||
|
||||
// Ramp the gain slightly (~20ms) so 0→2x doesn't introduce a click and so
|
||||
// rapid slider drags stay smooth. ctx.currentTime is the right anchor —
|
||||
// setValueAtTime jumps abruptly.
|
||||
export function setPipelineGain(pipeline: RemoteAudioPipeline, value: number): void {
|
||||
const v = clampGain(value);
|
||||
try {
|
||||
pipeline.gain.gain.setTargetAtTime(v, pipeline.ctx.currentTime, 0.02);
|
||||
} catch {
|
||||
// Some contexts in a closed state throw — just direct-assign as a
|
||||
// fallback; worst case the next valid call smooths it out.
|
||||
pipeline.gain.gain.value = v;
|
||||
}
|
||||
}
|
||||
|
||||
export function clampGain(v: number): number {
|
||||
if (!Number.isFinite(v)) return 0;
|
||||
if (v < 0) return 0;
|
||||
// 2.0 matches Discord's upper bound (200%). Going higher invites clipping
|
||||
// since the source is already peaking at 1.0 for most mics.
|
||||
if (v > 2) return 2;
|
||||
return v;
|
||||
}
|
||||
|
||||
// Route every pipeline's AudioContext to the given sink. Feature-detects
|
||||
// `AudioContext.setSinkId` (Chrome 115+); older runtimes silently keep the
|
||||
// default sink, which is the behaviour we had before the WebAudio refactor
|
||||
// so this is a strict improvement rather than a regression.
|
||||
export async function setAllPipelinesSinkId(deviceId: string): Promise<void> {
|
||||
const maybeId = deviceId.length === 0 ? 'default' : deviceId;
|
||||
for (const p of pipelines.values()) {
|
||||
const ctxAny = p.ctx as unknown as {
|
||||
setSinkId?: (id: string) => Promise<void>;
|
||||
};
|
||||
if (typeof ctxAny.setSinkId !== 'function') continue;
|
||||
try {
|
||||
await ctxAny.setSinkId(maybeId);
|
||||
} catch (err: unknown) {
|
||||
console.warn('AudioContext.setSinkId failed', { trackSid: p.trackSid, err });
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -8,6 +8,10 @@
|
||||
// with how the context menu surfaces the control ("Dennis's share").
|
||||
|
||||
const DEFAULT_VOLUME = 1;
|
||||
// Matches Discord's slider range — up to 200% via the WebAudio GainNode in
|
||||
// remoteAudioPipelines. HTMLMediaElement.volume only goes to 1.0, so the
|
||||
// above-100% values are only meaningful on the WebAudio output path.
|
||||
const MAX_VOLUME = 2;
|
||||
|
||||
type VolumeMap = Record<string, number>;
|
||||
type Listener = (map: VolumeMap) => void;
|
||||
@@ -18,7 +22,7 @@ const listeners = new Set<Listener>();
|
||||
function clamp(v: number): number {
|
||||
if (!Number.isFinite(v)) return DEFAULT_VOLUME;
|
||||
if (v < 0) return 0;
|
||||
if (v > 1) return 1;
|
||||
if (v > MAX_VOLUME) return MAX_VOLUME;
|
||||
return v;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user