feat(P4B.T4): WhiteboardCanvas — pen/eraser drawing engine
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import { useEffect, useRef, useState } from 'react';
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import type { WhiteboardStroke } from '@chat-app/shared/chat';
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export type WhiteboardTool = 'pen' | 'eraser';
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export type WhiteboardColor = '#000000' | '#ef4444' | '#3b82f6' | '#22c55e' | '#facc15' | '#a855f7';
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export type WhiteboardWidth = 2 | 4 | 8;
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export interface WhiteboardStrokePayload {
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tool: WhiteboardTool;
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color: WhiteboardColor;
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width: WhiteboardWidth;
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// [x, y, t-ms-since-stroke-start]
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points: Array<[number, number, number]>;
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}
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interface Props {
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strokes: WhiteboardStroke[];
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tool: WhiteboardTool;
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color: WhiteboardColor;
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width: WhiteboardWidth;
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onStroke: (payload: WhiteboardStrokePayload) => void;
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logicalWidth?: number;
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logicalHeight?: number;
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}
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const DEFAULT_LOGICAL_W = 1280;
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const DEFAULT_LOGICAL_H = 720;
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export function WhiteboardCanvas({
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strokes,
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tool,
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color,
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width,
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onStroke,
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logicalWidth = DEFAULT_LOGICAL_W,
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logicalHeight = DEFAULT_LOGICAL_H,
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}: Props) {
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const canvasRef = useRef<HTMLCanvasElement | null>(null);
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const draftRef = useRef<WhiteboardStrokePayload | null>(null);
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const strokeStartRef = useRef<number>(0);
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const [, forceTick] = useState(0);
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useEffect(() => {
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const cv = canvasRef.current;
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if (!cv) return;
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cv.width = logicalWidth;
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cv.height = logicalHeight;
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const ctx = cv.getContext('2d');
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if (!ctx) return;
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ctx.fillStyle = '#ffffff';
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ctx.fillRect(0, 0, cv.width, cv.height);
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for (const s of strokes) {
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const payload = s.strokeJson as Partial<WhiteboardStrokePayload> | null;
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if (payload) renderStroke(ctx, payload);
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}
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if (draftRef.current) renderStroke(ctx, draftRef.current);
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});
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function canvasPoint(e: React.PointerEvent<HTMLCanvasElement>): [number, number] {
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const cv = canvasRef.current!;
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const rect = cv.getBoundingClientRect();
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const scaleX = cv.width / rect.width;
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const scaleY = cv.height / rect.height;
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return [(e.clientX - rect.left) * scaleX, (e.clientY - rect.top) * scaleY];
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}
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const handlePointerDown = (e: React.PointerEvent<HTMLCanvasElement>) => {
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const cv = canvasRef.current;
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if (!cv) return;
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cv.setPointerCapture(e.pointerId);
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const [x, y] = canvasPoint(e);
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strokeStartRef.current = Date.now();
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draftRef.current = {
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tool,
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color,
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width,
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points: [[x, y, 0]],
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};
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forceTick((n) => n + 1);
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};
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const handlePointerMove = (e: React.PointerEvent<HTMLCanvasElement>) => {
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if (!draftRef.current) return;
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const [x, y] = canvasPoint(e);
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draftRef.current.points.push([x, y, Date.now() - strokeStartRef.current]);
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forceTick((n) => n + 1);
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};
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const handlePointerUp = (e: React.PointerEvent<HTMLCanvasElement>) => {
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const cv = canvasRef.current;
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if (cv && cv.hasPointerCapture(e.pointerId)) cv.releasePointerCapture(e.pointerId);
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const draft = draftRef.current;
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draftRef.current = null;
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if (!draft) return;
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if (draft.points.length < 2) {
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forceTick((n) => n + 1);
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return;
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}
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onStroke(draft);
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forceTick((n) => n + 1);
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};
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return (
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<canvas
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ref={canvasRef}
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onPointerDown={handlePointerDown}
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onPointerMove={handlePointerMove}
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onPointerUp={handlePointerUp}
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onPointerLeave={handlePointerUp}
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className="block max-h-full max-w-full cursor-crosshair touch-none rounded-lg border border-line/40 bg-white shadow-2xl"
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style={{ aspectRatio: logicalWidth + ' / ' + logicalHeight, width: '100%' }}
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/>
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);
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}
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function renderStroke(
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ctx: CanvasRenderingContext2D,
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s: Partial<WhiteboardStrokePayload>,
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): void {
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const points = Array.isArray(s.points) ? s.points : null;
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if (!points || points.length < 1) return;
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ctx.save();
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ctx.lineCap = 'round';
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ctx.lineJoin = 'round';
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ctx.lineWidth = typeof s.width === 'number' ? s.width : 4;
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if (s.tool === 'eraser') {
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ctx.strokeStyle = '#ffffff';
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ctx.lineWidth = Math.max(8, (typeof s.width === 'number' ? s.width : 4) * 4);
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} else {
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ctx.strokeStyle = typeof s.color === 'string' ? s.color : '#000000';
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}
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ctx.beginPath();
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ctx.moveTo(points[0]![0], points[0]![1]);
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for (let i = 1; i < points.length; i++) {
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ctx.lineTo(points[i]![0], points[i]![1]);
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}
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ctx.stroke();
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ctx.restore();
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}
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