Commit Graph

6 Commits

Author SHA1 Message Date
byGalax 177a4c059f docs(mobile): phase 3 spec + plan — voice calls
9 tasks adding voice calls (1:1 + group) to the mobile app over the
same LiveKit + Supabase signaling stack the desktop uses:

  1. @livekit/react-native + @livekit/react-native-webrtc deps, mic
     permission strings, audio background mode, LiveKit Expo plugin.
  2. callSignal.ts subscribe/publish helpers over Supabase realtime.
  3. callContext.tsx state machine (idle/outgoing/incoming/connecting/
     connected/ended) + LiveKit room lifecycle + audio routing.
  4. IncomingCallModal at root with Annehmen/Ablehnen.
  5. Mount CallProvider + global IncomingCallModal in _layout.tsx.
  6. Register /call full-screen modal route.
  7. In-call screen with participants list + mute/speaker/hangup.
  8. Phone-icon header button on conversation detail + push to /call
     on connect.
  9. Workspace typecheck pass.

Out of scope: video, CallKit / ConnectionService native UI, VoIP push
wake-up, screen sharing, call history. Those are Phase 3.5 / 4.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-14 06:04:20 +02:00
byGalax dd6ae63491 docs(mobile): phase 2 spec + plan — image attachments, reactions, reply, delete
9 tasks taking the mobile chat from text-only to feature parity on the
high-impact subset of the desktop's messaging surface:

  1. Add expo-image-picker dep + permission strings in app.json.
  2. imagePicker.ts helper for library + camera capture.
  3. attachmentCache.ts in-memory data-URL cache.
  4. AttachmentImage component with on-demand decrypt.
  5. ReactionStrip (6 emojis) + ReactionPills (count badges).
  6. MessageActionsSheet long-press modal (react/reply/delete).
  7. MessageBubble extraction with reply quote + deleted state.
  8. Wire everything into conversations/[id].tsx.
  9. Workspace typecheck pass.

Explicitly out of scope: file attachments, voice messages, edit,
forward, read receipts, typing, polls. Those move to Phase 2.5 / later.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-14 00:14:39 +02:00
byGalax 035b5f078d docs(mobile): phase 1 spec + plan — Auth + Chat MVP
11 tasks taking the mobile app from Phase 0 shell to a working
end-to-end magic-link login + conversation list + decrypted detail +
text-send. All renderer-only, plumbed through @chat-app/shared's
CryptoBackend / SecretStore / Supabase-session-storage interfaces:

  1. Foundation deps (AsyncStorage), env reader, theme constants.
  2. Crypto + secret-store + session-storage adapters.
  3. Supabase client.
  4. AuthProvider + cleanup of Phase-0 sharedSmoke canary.
  5. Session-gated (app) layout.
  6. Magic-link login screen.
  7. Auth-callback deep-link screen.
  8. Avatar + ConversationRow + timeFormat primitives.
  9. Conversation list with pull-to-refresh + logout.
 10. Conversation detail with decrypt + send.
 11. Workspace-wide typecheck pass.

Push notifications, realtime, attachments, voice messages, edits,
reactions, calls are explicitly deferred to later phases.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-13 23:52:37 +02:00
byGalax 1e0cf67335 docs(mobile): phase 0 implementation plan
11 tasks, all renderer-only changes inside apps/mobile:
  1. app.json rebrand (Netralax, cloud.netralax.app ids).
  2. eas.json with development/preview/production profiles.
  3. Add expo-application + react-native-gesture-handler deps.
  4-5. ErrorBoundary component + sharedSmoke runtime canary.
  6-8. Root layout (SafeArea + GestureHandler + ErrorBoundary), Netralax
       landing screen with runtime version, Chats placeholder.
  9-10. Root mobile:typecheck script + README quickstart.
  11. Manual on-device verification handed back to the user.

Asset replacement (icon/splash) is deferred to Phase 4 — the dev client
doesn't care about icon polish.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-13 23:31:39 +02:00
byGalax 5f753412a6 docs(mobile): roadmap + phase-0 deployment foundation design
Mobile shipping is decomposed into 5 phases:
  0. Deployment Foundation — Netralax brand on a runnable dev build.
  1. Auth + Chat MVP — magic-link login, conversation list, text send.
  2. Messaging Features — attachments, voice messages, reactions.
  3. Voice/Video Calls — LiveKit RN + CallKit/ConnectionService.
  4. Polish + Store Submission — TestFlight, Play, signing.

Phase 0 spec lays out the concrete file changes:
  * app.json rename to Netralax + cloud.netralax.app bundle/package.
  * New eas.json with development/preview/production profiles.
  * SafeAreaProvider + GestureHandlerRootView + ErrorBoundary in the
    root layout, Netralax landing screen with runtime app version.
  * sharedSmoke.ts runtime import to verify Metro can resolve
    @chat-app/shared (which already has CryptoBackend/SecretStore
    interfaces designed for mobile adapters).
  * README quickstart for `eas init` + first dev client build.

No code changes here — just the planning surface. Implementation plan
follows.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-13 23:27:52 +02:00
byGalax 8baac2fd1e fix(call): tile sizing polish + cinema-mode chrome suppression + spec/plan docs
Equal-grid cells no longer set aspect-video — on wide chat panels this
forced cell height = width × 9/16 (~400px on a 700px panel) which pushed
the row past the section's max-h and ate the controls bar below. n>=2
cells now fill grid tracks normally via auto-rows-fr; the solo case
(n=1) keeps a 16:9 silhouette via aspect-video + max-w + justify-self-
center so a single-user-alone-calling view doesn't stretch into a
full-width slab. Same change applied to the fullscreen-grid path plus
+16px bottom-padding (pb-28) so audio-only avatars' name chip clears
the floating controls bar.

Docked stage strip thumbs (focus + bento) switch from aspect-video
shrink-0 to flex-1 min-w-[200px] max-w-[460px] so 2-3 thumbs share the
row width evenly under the share above, instead of clinging to the left
edge with dead space to the right. Fullscreen-cinema strip keeps the
small aspect-video thumbs the user explicitly approved.

ScreenShareViewer gains a hideFullscreenToggle prop; cinema mode passes
it via a new `cinema` prop on TileRender so the in-share fullscreen icon
doesn't visually collide with FullscreenCall's strip-hidden toggle at
the same top-right corner.

docs/superpowers/specs + plans for the Discord-style tile handling
workstream are committed alongside the implementation that completed it.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-12 21:31:26 +02:00