- Update globals.css reduced-motion block: 0.01ms → 0.001ms durations
and add scroll-behavior: auto to suppress all transitions/animations
when OS reduced-motion preference is active.
- Gate canvas-confetti burst in GameModal behind matchMedia check so
the particle effect is skipped entirely for users who opt out of motion.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Visual:
- Light/dark theme via ThemeContext + CSS vars
- New design tokens (surface/fg/accent/line/etc.) across all pages
- Reusable Avatar component (img + letter fallback) wired into UserBar,
ConversationHeader, ChatsPage, FriendsPage, GroupInfoPanel, IncomingCallPanel
Calls:
- Split call UI: IncomingCallPanel, InCallPanel, CallControls,
CallParticipantTile, ScreenShareViewer
- Active speaker hook (useActiveSpeakers)
- Fix: ActiveCallBanner stayed hidden after hangup while peers in room.
- useCallPresence: bind presence callbacks only when we own subscribe
(Supabase forbids .on() after .subscribe() on shared dedup'd channels)
- useCallPresence: never removeChannel — channel is shared with CallContext
so tearing it down on ConversationHeader unmount killed live tracking
- ActiveCallBanner: lastCallConversationId fallback so banner shows
instantly after hangup, auto-dismiss when room confirmed empty
- Drop unused useAnyActiveCall
Bump tauri version 0.5.0 -> 0.6.0