Commit Graph

3 Commits

Author SHA1 Message Date
byGalax 6d0e4fb1f0 perf(P6A.T5): pre-warm Supabase + avatar loading hints
Fire a no-await profiles query in AuthContext on session establish to absorb
cold-connection latency before the first user-triggered request. Add
loading='lazy' default to the central Avatar component so all off-screen
avatars (chat list, friends list, popovers, message senders) skip eager
Supabase Storage fetches; set loading='eager' on ConversationHeader (active
conv header) and CallParticipantTile inline imgs (both AudioContent and
VideoStub) which are always above-the-fold when visible.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-16 23:43:04 +02:00
byGalax 44088b35d7 perf: bundle splitting, caches, thumbnails, batching, virtualization, release tuning
Route splitting
- React.lazy for AdminPage, SettingsPage, FriendsPage, DevicePage,
  AuthCallbackPage; ChatsPage + ConversationPage stay eager
- RouteSuspense wrapper with spinner fallback

Vendor chunking
- Vite manualChunks splits livekit-client, libsodium, @supabase, react
  into dedicated cacheable chunks

Image thumbnails
- createImageBitmap + OffscreenCanvas downscales inline preview to
  max 640px, emits webp; full blob reserved for the lightbox
- Passes through gif/apng/webp so animation is preserved
- decoding="async" on the inline img

Attachment cache
- lib/attachmentCache.ts backed by OPFS; 7-day TTL
- AttachmentImage/Audio/Video/PDF/Generic read cache first, decrypt on
  miss, write-through on success; graceful no-op when OPFS missing

Avatar cache
- lib/avatarCache.ts — session Map<url, blobUrl> + warmAvatarCache()
  helper for bulk preload

Message batching
- Realtime INSERT burst collapses to a single refresh() when >3 ids
  land within a 250ms window; solo inserts keep the per-id path for
  latency parity

Conversation-list virtualization
- VirtualConversationList with IntersectionObserver sentinel, initial
  40 rows + 40 per batch; no overhead under threshold

Rust release tuning
- Cargo [profile.release]: lto, codegen-units=1, strip=symbols,
  panic=abort, opt-level="s" — ~20-30% smaller binary, faster startup
2026-04-21 10:24:31 +02:00
byGalax 4db65993d5 feat: redesign + avatars + theme + call presence fixes (v0.6.0)
Release desktop app / build (, windows-latest) (push) Has been cancelled
Release desktop app / build (--target universal-apple-darwin --bundles app,updater, macos-14) (push) Has been cancelled
Visual:
- Light/dark theme via ThemeContext + CSS vars
- New design tokens (surface/fg/accent/line/etc.) across all pages
- Reusable Avatar component (img + letter fallback) wired into UserBar,
  ConversationHeader, ChatsPage, FriendsPage, GroupInfoPanel, IncomingCallPanel

Calls:
- Split call UI: IncomingCallPanel, InCallPanel, CallControls,
  CallParticipantTile, ScreenShareViewer
- Active speaker hook (useActiveSpeakers)
- Fix: ActiveCallBanner stayed hidden after hangup while peers in room.
  - useCallPresence: bind presence callbacks only when we own subscribe
    (Supabase forbids .on() after .subscribe() on shared dedup'd channels)
  - useCallPresence: never removeChannel — channel is shared with CallContext
    so tearing it down on ConversationHeader unmount killed live tracking
  - ActiveCallBanner: lastCallConversationId fallback so banner shows
    instantly after hangup, auto-dismiss when room confirmed empty
- Drop unused useAnyActiveCall

Bump tauri version 0.5.0 -> 0.6.0
2026-04-20 00:26:19 +02:00