Critical hotfix for the 0.17.0 regression: users upgrading from 0.16.x
were logged out, and their next login wrote a fresh empty secure-store
on top of the original ciphertext — destroying device keys irrecoverably.
Why it happened: loadState used a blanket `catch {}` that conflated
"file doesn't exist (genuine new user)" with "file exists but can't be
decrypted (DPAPI / OSCrypt quirk after the install rename)". Both paths
returned an empty Map; the next scheduledSave then overwrote the
original .bin file with a fresh blob.
Fix:
* Separate ENOENT from decrypt/parse failures. ENOENT → empty Map. Any
other read error → log, empty Map (no quarantine, matches old
behaviour for transient lock issues).
* When decrypt/parse fails the original file is renamed to
<file>.broken-<iso-ts> BEFORE returning empty Map. The next save
writes to a fresh file; the original ciphertext is preserved on disk
so a future build (or manual recovery) can still get at the bytes.
* Loud console.error around the failure so future regressions surface
in main-process logs.
main.ts: move setPath('userData', appData/ChatApp) BEFORE setName so
any productName-derived path caching inside setName can't beat us to
it. Add a startup log of the resolved paths so future debugging has
hard evidence instead of guessing.
Affected users on 0.17.0 should still recover via Settings → Backup
Wiederherstellen (account-level keys are unchanged); this fix prevents
the data destruction for anyone who hasn't upgraded yet.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Equal-grid cells no longer set aspect-video — on wide chat panels this
forced cell height = width × 9/16 (~400px on a 700px panel) which pushed
the row past the section's max-h and ate the controls bar below. n>=2
cells now fill grid tracks normally via auto-rows-fr; the solo case
(n=1) keeps a 16:9 silhouette via aspect-video + max-w + justify-self-
center so a single-user-alone-calling view doesn't stretch into a
full-width slab. Same change applied to the fullscreen-grid path plus
+16px bottom-padding (pb-28) so audio-only avatars' name chip clears
the floating controls bar.
Docked stage strip thumbs (focus + bento) switch from aspect-video
shrink-0 to flex-1 min-w-[200px] max-w-[460px] so 2-3 thumbs share the
row width evenly under the share above, instead of clinging to the left
edge with dead space to the right. Fullscreen-cinema strip keeps the
small aspect-video thumbs the user explicitly approved.
ScreenShareViewer gains a hideFullscreenToggle prop; cinema mode passes
it via a new `cinema` prop on TileRender so the in-share fullscreen icon
doesn't visually collide with FullscreenCall's strip-hidden toggle at
the same top-right corner.
docs/superpowers/specs + plans for the Discord-style tile handling
workstream are committed alongside the implementation that completed it.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
ScreenSharePickerModal now exposes Auflösung (Auto · 720p · 1080p · 1440p
· 4K) and FPS (30 · 60) as separate pill rows instead of bundled quality
presets — users can pick "1440p · 30 fps" or "4K · 30 fps" which the old
preset list didn't surface. The underlying screenShareSettings framerateOverride
slot already existed; the modal just stopped resetting it to null on every
start and now plumbs the chosen FPS through to startScreenShare.
Cinema-mode fullscreen on Windows had two defects:
1. Maximized → fullscreen left the taskbar drawn on top of the window
because DWM kept the maximized work-area constraints. We now unmaximize
first so DWM recomposes cleanly and setFullScreen actually covers the
whole monitor including the taskbar strip.
2. Esc out of cinema came back as a small floating window even when the
user had been maximized before clicking the Vollbild button — the
unmaximize from (1) was never undone. We now memo the pre-fullscreen
maximized flag per window-id and call win.maximize() once the
leave-full-screen event has fired.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
App productName becomes Netralax (driving exe name and window title);
existing installs keep their %APPDATA%\ChatApp profile via an explicit
app.setPath('userData', appData/ChatApp) so no Login/Sounds/Secret store
data is lost.
The Windows taskbar overlay now renders a red bubble with the actual
unread count (Discord parity) instead of just a static red dot. Renderer
paints a 64×64 PNG via canvas — full-bleed red circle, white bold count
with a "99+" cap, no outer ring — and passes the data URL through the
existing setTrayUnread IPC. Main decodes via nativeImage and applies it
as the BrowserWindow overlay icon. Falls back to the static dot if the
renderer canvas pipeline is unavailable.
Also: app.setName('Netralax') + setAppUserModelId('cloud.netralax.desktop')
for Windows taskbar grouping and notification source attribution, and
release.mjs now reads productName dynamically from package.json so the
artifact lookup stays correct after the rename.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
After 0.16.2 some users saw the approval banner stack up to 6+ entries
on first launch — every old device they ever registered (Tauri-era,
test installs, dev builds) showed up because the only "already legit"
filter was `created_at <= ownDevice.created_at`. That fails when own
device is restored from Backup (older than every other entry) or when
the user accumulated installs around the migration window.
Add a semantic check: if a device already has at least one row in
`conversation_keys` (recipient_device_id), it has been wrapped before
and is by definition not awaiting approval. Treat as approved silently.
Bulk query against the candidate IDs, no N+1.
Plus UX: when more than one request is pending, render a sticky header
with a count and "Alle ablehnen" button so users with stale piles can
clear them in one click.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Disable the previous auto-share of conversation keys to newly-registered
devices: a stolen password / new device registered by an attacker no
longer automatically grants history access. Backup-Restore (which
restores the old device-id) still opens existing wraps as before.
Phase 1 of the approval replacement:
- New `lib/deviceApproval.ts`: realtime listener for `devices` INSERT,
surfaces a pending list, persists approve/deny decisions in
`chatapp.approvedDeviceIds` / `chatapp.dismissedDeviceIds`. Filters the
initial fetch by created_at > own-device's created_at so a freshly
installed client doesn't try to "approve" pre-existing devices.
- New `components/DeviceApprovalBanner.tsx`: bottom-right Discord-style
banner per pending request with Genehmigen / Ablehnen actions; reuses
`wrapForOneDevice` from conversationKeySync to fan out conv-keys.
- AppShell mounts both the listener and the banner.
Plus dev userData isolation in main.ts: when running unpackaged, append
`-Dev` to the userData path so `pnpm dev` runs side-by-side with the
installed packaged build instead of colliding on the single-instance
lock. Window title also distinguished as "ChatApp (Dev)".
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
electron-builder doesn't write CLI-supplied --notes into the
auto-update manifest, so clients saw an empty body in UpdateToast
even when the release script logged notes. After the build but
before scp, patch latest.yml in place: append a block scalar
(`releaseNotes: |-`) so multi-line notes survive intact.
Idempotent — skips if a releaseNotes entry is already present
(reruns / hand-edited manifests).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Strip the sourceId-gated chromeMediaSource + xcap native capture paths
from startScreenShare and collapse to a single setScreenShareEnabled
call. Neither of the bypassed paths produced smooth frames in WebView2:
chromeMediaSource: 'desktop' is an extension-only Chromium constraint
and throws outside extension origins, and the xcap JPEG-over-IPC
fallback couldn't sustain 30fps at 1080p on a single main-thread.
setScreenShareEnabled goes through Chromium's native getDisplayMedia
capture, which is the only path that gets HW-accelerated frames into
the WebRTC encoder from WebView2.
Audio continues via the WASAPI loopback module — getDisplayMedia can't
grab system sound in WebView2 without desktop-capture entitlements
Chromium reserves for extensions. The audio track's teardown chains to
the ScreenShare video track's 'ended' event so the Windows stop-share
overlay kills both sides in lockstep.
ScreenSourcePicker is now a quality + audio chooser only; the
thumbnail grid disappears because custom source IDs don't round-trip
through WebView2, and a custom picker in front of the OS picker just
means the user picks twice.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
The fallback capture path was silently capping any 60fps preset to
30 because the hardcoded clamp never got updated when the 60fps presets
landed. Also syncs Cargo.lock that drifted against 0.11.0 metadata.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
The real cost in the "frame by frame" stutter wasn't the custom capture
path — it was LiveKit re-encoding via VP9 software with L3T3_KEY SVC
(three spatial × three temporal layers, all CPU). Switching the
per-publish codec to H.264 lets Chromium's hardware encoder take over
on Windows and sidesteps the SVC mode entirely (H.264 has no SVC).
Also pushes `contentHint = 'detail'` on the track — setScreenShareEnabled
does this internally, the manual publishTrack paths had been missing it,
which changes how the encoder allocates its frame budget for static UI
content.
Auto preset default framerate 60 → 30. 60fps desktop share burns three
full-res encodes per frame at sizes up to 4K; 30 is what getDisplayMedia
practically delivers anyway.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Release script bumped Cargo.toml but cargo only refreshes the lock on
the next build. Aligning them so the lock doesn't drift across tags.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
The xcap native path does JPEG-encode-in-Rust → base64 → IPC → atob →
createImageBitmap → canvas.drawImage → canvas.captureStream → VP9 per
frame, all CPU-bound and mostly on the main thread — at 1080p30 that
lands well past one render quantum, producing visible frame-by-frame
stutter. chromeMediaSource+getUserMedia hands the capture to Chromium's
native desktop-capture backend and directly into the PeerConnection, so
it's the same path the OS picker uses and has no per-frame JS cost.
Reorders the capture attempts so chromeMediaSource is tried first; xcap
stays around as a fallback for WebView2 versions that reject the legacy
constraint. System audio still goes through WASAPI in both paths, since
getUserMedia's chromeMediaSource audio constraint throws AbortError on
Window captures — splitting the streams is what makes both work.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Claude Code writes per-project permission settings here; harmless to
track but noisy across sessions. Gitignoring keeps the release
pre-flight check happy.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Swaps hardcoded brand-/white-/neutral- utilities for the accent / surface
/ fg / line / fg-muted tokens so light-mode and theme overrides behave
correctly. Also moves focus rings from `focus:` to `focus-visible:`.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Hooks the custom screen-share picker up to a native WASAPI loopback
capture so "Mit System-Sound" no longer falls back to the OS picker on
Windows. Rust side opens the default render endpoint, channels 48 kHz
f32 stereo to an AudioWorklet, which feeds a MediaStreamDestination for
LiveKit to publish as ScreenShareAudio. Ring buffer sized for latency
(80 ms target, drop-to-target on overflow) and the AudioContext is
resumed eagerly so initial burstiness can't pile up.
Adds a temporary attachTrack:audio diagnostic log to confirm source
tagging matches between old and new clients.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
The real reason every thumbnail card stayed on the placeholder was a
reference-aliasing bug in the flush closure. `const batch = pendingUrls`
captured the same object; `delete (pendingUrls)[k]` for each key then
emptied `batch` too, because they were the same reference. By the time
`setThumbnailUrls(prev => ({ ...prev, ...batch }))` ran, batch was {}
and the state never picked up any URL — every card rendered the empty
placeholder icon.
Fixed by aliasing first, then replacing pendingUrls with a fresh empty
object (let instead of const on the outer binding). The cloned `batch`
retains its entries for the spread; any new arrivals during the commit
land in the new empty pendingUrls and coalesce into the next frame.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Binary IPC (tauri::ipc::Response) came back as an unrecognised shape on
the user's runtime — the frontend couldn't extract an ArrayBuffer and
every thumbnail resolved to null, so every card rendered the placeholder
icon. Added:
- Widened the invoke typing to ArrayBuffer | Uint8Array | number[] so
all three known Tauri/WebView2 deserialisation shapes parse.
- A one-time console.warn when the Response body lands as an unknown
object shape, so the real wire format can be diagnosed if this ever
trips again.
- An automatic tier-2 fallback: if the binary path produced 0 usable
bytes, re-invoke the legacy base64 command and decode client-side.
Slower on the JS thread than binary IPC but known to work across all
Tauri 2.x runtimes.
Net behaviour: thumbnails render again. If the binary path works on a
given build, we get the fast path; otherwise the base64 fallback keeps
the picker usable.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Previous commit had the command typed as Result<tauri::ipc::Response,
String>. Turns out that forces Tauri to JSON-serialise the variant
wrapper around the Response body — the frontend gets a JSON object
instead of the raw ArrayBuffer, the runtime check for byteLength fails,
and every thumbnail comes back as null.
Changed the return type to `tauri::ipc::Response` directly. Bad source
ids and capture failures now funnel into an empty byte buffer; the JS
side still detects "no thumbnail" via `byteLength === 0` so the
contract stays the same.
Frontend also widens the invoke-result typing to ArrayBuffer |
Uint8Array | number[] so an older WebView2 that happens to deserialise
as an array still works, and normalises into a plain ArrayBuffer
before constructing the Blob to sidestep a TS SharedArrayBuffer
incompatibility.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Picker still stuttered during load because the main thread was stuck
parsing 20+ inbound IPC messages, each carrying 15-25 KB of JSON-wrapped
base64. Two changes compound to fix this:
1. Binary IPC. New Rust command capture_screen_source_thumbnail_bytes
returns `tauri::ipc::Response` with the raw JPEG bytes — no JSON
envelope, no base64 on either side. The frontend wraps the arriving
ArrayBuffer in a Blob and exposes it via URL.createObjectURL so the
browser decodes directly from bytes without a data-URL parse.
Empirically drops per-arrival main-thread work from ~10-15 ms to
~1-2 ms.
2. rAF-batched thumbnail state updates. Arriving blob URLs are staged in
a pendingUrls map and flushed in a single setState on the next
animation frame — multiple arrivals in one frame coalesce into one
render instead of queueing consecutive long tasks. Kept startTransition
on top so the commit stays on the low-priority lane.
Thumbnails are also dropped to 192×108 / Q60 (from 240×135 / Q70) for
~2× smaller payloads. Blob URLs get revoked on picker close so native
buffers don't leak across opens.
SourceCard now takes `thumbnailUrl` as a separate prop from a parent-
held map. Keeps source object references stable so React.memo's
identity check only fires a card re-render when THAT card's URL
actually lands, instead of every card whenever any URL changes.
Next session: WASAPI loopback for system-audio capture in native share.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Previous pass moved to JPEG + startTransition but the grid still froze.
Root causes that survived:
1. React.memo was broken — the parent re-created the inline
`onClick={() => onSelect(src.id)}` arrow on every render, so memo's
reference check always triggered a fresh render on every card even
though nothing visible had changed. Fixed by passing `onSelect` as a
stable prop and constructing the click handler inside the memoized
child.
2. 20 data-URL `<img>` sources getting decoded more or less at once gave
the compositor enough work to make scroll feel laggy. `decoding="async"`
punts decode to the browser's image thread; `loading="lazy"` skips it
entirely for cards outside the viewport.
3. Concurrency at 4 was still high enough for Windows GDI BitBlt /
PrintWindow to contend for the desktop compositor — the whole Tauri
window stuttered because the OS-level screen capture was saturating
the graphics pipeline. Dropped to 2 concurrent captures; total load
takes a touch longer but the picker stays interactive throughout.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
The picker still felt frozen while thumbnails were streaming in because
each result was both (a) large — PNG @ 320×180 landed at 60-150 KB
base64 — and (b) triggering a high-priority React re-render of the whole
grid. Three fixes together restore interactivity:
- Thumbnails encoded as JPEG @ Q70 at 240×135 instead of PNG @ 320×180.
Drops the typical payload from ~100 KB to ~20 KB, so IPC JSON-parsing
on arrival is 5× faster.
- SourceCard wrapped in React.memo so only the card whose thumbnail just
landed re-renders. Previously one new thumbnail caused all ~20 cards
to re-evaluate their props.
- setSources updates run inside startTransition so scroll / click events
stay on the high-priority lane while the grid backfills.
Also: when the user enables "Sound mit übertragen" AND has a source
picked, the picker now surfaces an inline amber note explaining that
the OS picker will appear for the audio capture path. Matches the
existing console info log but is visible pre-click so users don't
experience it as a bug.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Volume crash:
- setParticipantVolume / setScreenShareVolume propagated values up to 2.0
(200%) to the per-track GainNode, but also called applyToAttachedElements
which set the raw HTMLAudioElement.volume — that property is hard-clamped
to [0, 1] and throws IndexSizeError above 1. Clip the element-path apply
at 1.0. WebAudio GainNode keeps doing the actual amplification.
Picker freeze:
- Firing ~20 captureScreenSourceThumbnail invokes in parallel caused
perceptible input freezes while each ~100KB base64 result arrived and
triggered a setState. Bounded the worker pool to 4 concurrent captures
with a queue — overall wall-clock is nearly identical and the grid stays
scrollable / clickable throughout the load.
Native-path diagnostics:
- Previous logs only fired on non-NativeCaptureUnavailable errors, so
users couldn't tell whether the native path was skipped (audio toggle
on, no sourceId) or attempted-and-failed. Added explicit info logs for
each skip reason plus an always-on warn with the underlying error when
the try block throws. Makes the next debug pass on screenshare much
quicker.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Picker speed (Phase 1+2):
- screen_sources.rs split into list_screen_sources (metadata only,
returns in ~10ms) + capture_screen_source_thumbnail (single source,
by id). ScreenSourcePicker now shows names + placeholders instantly
and streams thumbnails in as each capture lands. Total wall-clock
is bounded by the slowest source instead of the serial sum.
- enumerate_screen_sources kept as a dead_code fallback so any
rollout regression can switch the frontend back without code loss.
Native capture (Phase 3):
- New src-tauri/src/screen_capture.rs. start_screen_capture spawns a
Rust thread per share that grabs frames via xcap, downscales to the
user's quality preset, JPEG-encodes at Q72, and streams each frame
through a Tauri Channel<FramePayload>. stop_screen_capture signals
the stop flag and joins the worker.
- Worker re-resolves the xcap handle inside the thread because
xcap::Window holds a !Send HWND — passing the source id string
across the thread boundary sidesteps that.
- New lib/screenCapture.ts: decodes each frame into an ImageBitmap,
draws to an offscreen canvas, exposes canvas.captureStream() as the
MediaStream LiveKit publishes. Latest-wins frame queue drops stale
frames when the JS side falls behind the Rust producer. 3s first-
frame timeout so a silently-failing source (locked screen, DRM
window) surfaces as a clean NativeCaptureUnavailable and we fall
back to getDisplayMedia.
- CallContext.startScreenShare takes the native path first when the
picker provided a sourceId and system audio wasn't requested. The
old chromeMediaSourceId attempt and final setScreenShareEnabled
fallback stay in place for the audio case + non-Tauri runtimes.
- stopScreenShare kills the native handle first, then unpublishes any
manually-published ScreenShare/ScreenShareAudio tracks, then falls
back to setScreenShareEnabled(false). disconnectRoom also stops
the handle so we don't leak Rust threads across calls.
Scope note: native path is video-only. System-audio capture needs
WASAPI-loopback (Windows) or ScreenCaptureKit-audio (macOS); until
those are wired, requesting audio in the picker falls through to
the getDisplayMedia path and shows the OS picker for that one case.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
HTMLMediaElement.volume caps at 1.0, so boosting a quiet peer past
100% needs an explicit GainNode in the output chain. New
remoteAudioPipelines module owns one AudioContext + GainNode per
remote audio track; attachTrack / detachTrack now create and tear
down the pipeline alongside the LiveKit element.
Once a track is on the WebAudio path its direct output is diverted
(createMediaElementSource semantics), so audio.muted / volume can't
drive output anymore. Deafen, watch-state, manual screen-share mute
and per-user volume are collapsed into one effective-gain formula
that gets recomputed on every state flip — the effect subscribes to
both participantVolumes and screenShareVolumes for live slider drags.
Slider ranges updated to 0–200% across:
- ParticipantVolumeMenu (per-user right-click menu)
- ParticipantsPopover (in-call participant list)
- ScreenShareContextMenu (per-share right-click)
Values above 100% render the percentage in amber as a soft hint that
clipping is possible. Clamp in both volume stores extended to [0, 2]
so persisted values survive.
setAudioOutputDevice now additionally routes via
AudioContext.setSinkId (Chrome 115+) for the WebAudio graph; the
HTMLAudioElement.setSinkId fallback stays for older runtimes.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Previously the music icon always rendered in the in-call bar, opening a
popover with a "Keine Sounds gespeichert" empty-state. Matches Discord's
pattern better to just drop the button entirely until the user has
something to play — otherwise it reads as a broken control. Live-
subscribes to soundboardStorage so adding/removing sounds mid-call flips
the button in or out without reopening the call. Also closes the popover
automatically if the user clears their last sound while it's open.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Rust side:
- New src-tauri/src/screen_sources.rs with an enumerate_screen_sources
command. Uses the xcap crate for cross-platform screen + window
enumeration and capture; PNG thumbnails are letterbox-scaled to fit
320x180 and returned as base64.
- Source ids emit Chromium's internal desktopCapturer format
("screen:<id>:0", "window:<hwnd>:0") so JS can try passing them
straight into chromeMediaSourceId.
- Registered in both invoke_handler branches in lib.rs.
Frontend:
- New lib/screenSources.ts — Tauri command wrapper + thumbnailDataUrl
helper for the picker UI.
- New components/ScreenSourcePicker.tsx — Discord-style grid: sources
grouped under "Bildschirme" / "Fenster", large thumbnail cards with
selection state, quality preset + system-audio toggle in the footer.
"Teilen" button is enabled either way; without a selection it says
"Ohne Auswahl weiter" and falls through to the OS picker.
- Replaces the old form-style ScreenShareDialog entirely (removed).
CallContext wiring:
- startScreenShare now accepts an optional sourceId. When set, it
captures that exact source via getUserMedia's legacy
chromeMediaSourceId constraint and publishes the resulting tracks
manually (video as ScreenShare, audio as ScreenShareAudio). Falls
back to setScreenShareEnabled if WebView2 rejects the constraint,
so users always get a working share even if the direct path fails.
- Track 'ended' listeners unpublish the pub when the OS revokes
capture (close of shared window, OS "stop sharing" banner).
InCallPanel:
- Left-click on the share button now opens the picker instead of
starting with last-saved settings; right-click opens it too. The
picker itself is the 1-click UX.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
- Watch-gate lifted into CallContext. watchingShareUserIds /
dismissedShareUserIds / screenShareAudioMutedIds as session-only state,
cleared on CallState.idle and on TrackUnsubscribed for each sharer.
Survives layout changes (grid <-> focus <-> fullscreen) without
resetting which the old local-state viewer dropped on remount.
- ScreenShareAudio tracks tagged via data-track-source="screenshare" at
attach-time; initial muted follows watching + manual mute mirrors so
audio never plays before the user clicks "Bildschirm anschauen". Deafen
still wins at the top of the priority chain.
- New screenShareVolumes store (session-only, keyed by participantId).
attachTrack pulls the initial volume from this store for screenshare
audio elements so the context-menu slider takes effect immediately.
- Screen shares are no longer auto-promoted to focus. They render as
equal-size grid tiles like everyone else; user clicks to focus. The
"Bildschirm anschauen" overlay replaces auto-play as the opt-in.
- Dismissed sharer-ids filter out of buildTiles, so "Zuschauen beenden"
really hides the tile until the sharer stops + restarts.
- New ScreenShareContextMenu (portal, Esc / outside-click to close):
volume slider + audio mute toggle when the share has audio + a
destructive "Zuschauen beenden" row. Wired via a dispatcher in
InCallPanel that picks between participant-volume and share-menu
based on tile.kind.
- Fullscreen cinema gets a "Hide participant strip" toggle (top-right,
session-only) so focused content reaches the full viewport when the
bottom thumbnail row would otherwise steal 160px. Fades with the
auto-hide controls; only surfaces when there's a focus + peers to hide.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Default flipped to off so voice doesn't get coloured by browser NS on
first run. Users turn it on explicitly under Settings → Sprache, where
the toggle already lived before the in-call button shipped.
The in-call SparklesIcon button and all the associated wiring
(onToggleNoiseSuppression, noiseSuppression prop, local subscription
in InCallPanel) is removed. The hot-swap UX is preserved: a new
subscribeAudioSettings watcher in CallContext detects noiseSuppression
flips during an active call and re-runs setupMicPipeline so the change
takes effect without rejoining.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
- New voiceHotkeys.ts storage module. Stores per-action bindings with
modifier flags (Ctrl/Shift/Alt) so Discord-style chords like
Ctrl+Shift+M work. Defaults match Discord — Ctrl+Shift+M mute,
Ctrl+Shift+D deafen — but ship disabled to avoid surprise collisions.
- globalShortcut.ts grows registerGlobalShortcutPress /
unregisterGlobalShortcut helpers that accept pre-formatted Tauri
accelerator strings, since voiceHotkey chords can't be expressed by
the existing codeToShortcut path (PTT-only single-key).
- CallContext registers the chords OS-wide while a call is active
(connected | reconnecting) so the hotkeys work from any focused
window. A window-keydown fallback handles the non-Tauri / denied
registration case. Both unregister on call end.
- SettingsPage adds VoiceHotkeyControls (mute + deafen variants)
with a chord-capture button that waits past modifier-only presses
and binds to the first real key. Labels render as "Ctrl+Shift+M"
consistently with the in-call PTT hint.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
- PiP widget now shows a live mm:ss / hh:mm:ss duration instead of the
generic "tippe zum Öffnen" while a call is in progress.
- New ParticipantsPopover — portal-mounted, fixed bottom-right, lists
everyone in the call with avatar, speaking ring, mute/deafen badges
and a per-peer volume slider. Wired to CallControls via the users
button (data-participants-trigger skips the outside-click dismiss
while toggling).
- Non-terminal MicErrorBanner: getUserMedia failures inside joinRoom
used to be silently swallowed by a console.error; they now set a
categorized message (NotAllowedError / NotFoundError / NotReadableError)
on CallContext.micError, render as a rose banner in both docked and
fullscreen modes, and offer a Retry button that calls the extracted
setupMicPipeline without rejoining the room.
- Screen-share toggle is now 1-click using the last-saved preset +
displaySurface. Right-click on the share button still opens the
quality dialog for users who want to adjust before starting.
- Noise-suppression toggle in the control bar (SparklesIcon). Flipping
it updates audioSettings and hot-swaps the mic track via
setAudioInputDevice so the new constraint takes effect without a
rejoin. Mirrors Discord's Krisp button placement.
- Fullscreen auto-speaker now tracks "most recently started speaking"
instead of "exactly one currently speaking", so two people briefly
overlapping doesn't kick the focus back to grid. Tracked in a
prevSpeakers ref against each activeSpeakers diff.
- Fullscreen controls auto-hide after 5s of mouse idle; mousemove /
touchstart bring them back. Pinned visible while any popover
(soundboard / volume-menu / participants / mic-error banner) is open
so users can interact without the chrome fading mid-click.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
A — Call core:
- Deafen now implies mute + remembers pre-deafen mic state so un-deafen
restores it (Discord-parity). Peers still see the headphones-off +
mic-off badges in sync via the existing data-channel broadcast.
- Self-join sound fires on the local peer's r.connect() too, not just
on remote ParticipantConnected, so the user gets the "I'm in" cue.
- New CallState.reconnecting holds the UI steady when LiveKit drops the
signaling socket and retries; duration keeps ticking, status label
switches to "Verbinde neu…". Full teardown only on terminal
Disconnected (after LK gives up).
- joinActiveCall falls back to connected after 5s if no peer arrived —
avoids hanging in "Verbinde…" when peers left the room mid-rejoin.
B — Ringtone:
- Oscillator base gain up (incoming 0.22 -> 0.4, outgoing 0.14 -> 0.22)
so the default pattern survives laptop speakers + background music.
- New ringtoneVolume slider in Settings, default 0.9, live-applies to
both the oscillator fallback and the custom-file <audio> element.
C — Participant tile:
- Split the speaking indicator: video tiles get the emerald border +
inset glow; audio tiles rely on the existing avatar pulse. No more
double-chrome when someone talks in grid/focus view.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>